Xbox 360 iPod Compatibility Update

Discussion in 'Xbox Forums' started by Colgate7110, Nov 8, 2005.

  1. Colgate7110

    Colgate7110
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    Attempted to post this a few minutes ago but it doesn't seem to have gone through - if the mods could delete if one or the other does appear, that would most appreciated!

    It seems that while the Xbox 360 will let you playback music stored on your iPod via the USB connectors on the console, it won't play and music purchased from iTunes as Microsoft haven't licensed the FairPlay DRM technology. I'm sure this won't affect the vast majority of people who use the iPod as a convenient way of carting their CD collection around, but given the millions of tracks Apple have shifted via iTunes, someone's going to have issues playing at least some of their music on their 360.

    Full article on The Register:
    http://www.theregister.co.uk/2005/11/08/xbox_360_ipod/
     
  2. jedi-jae

    jedi-jae
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    But why would they want to? Can't you just plug it into your amp...
     
  3. Colgate7110

    Colgate7110
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    Because you can use your iPod as a source of custom soundtracks in your games :smashin:
     
  4. Evil Engineer

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    So will the Xbox 360 play AAC files?

    I'd always assumed that it would only work with MP3 or WMA.
     
  5. jedi-jae

    jedi-jae
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    I see. ta.
     
  6. Munkey Boy

    Munkey Boy
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    I think (but am not sure) that the 360 will play AAC files, but it won't play protected AAC files (ie. ones bought from iTunes). Plugging your iPod into the 360 via the USB is advantageous over just plugging it in your amp because you can access playlists via the interface and mix the music with the in-game effects.

    BTW - the FAQ is up-to-date with this info already... ;)
     
  7. meansizzler

    meansizzler
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    I don't get how someone can License the AAC codec for the Xbox?, it's like apple licensing the quicktime codec to the xbox..
     
  8. Colgate7110

    Colgate7110
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    Anyone can license the closed Apple codecs if they are willing to part with the license fee and Apple will approve the licensee. General AAC decoding isn't a closed secret as far as I know (or at least, the format is easily reverisible - never looked into it too much) but the issue with the iTunes AAC files is the FairPlay DRM technology.

    Apple keep this a closely guarded secret as to have access to the FairPlay source code (need to build a codec capable of running on the host platform) means total visibility of how to build a DRM removal tool to decrpyt and remove the restrictions on your iTunes library. Microsoft allegedly tried to license FairPlay from Apple but were politely told where to put their licensee application :)

    As for the FAQ Lawrence, it's JIT info delivery ;)


    EDIT: AAC is an open standard - the spec makes up one of the key audio codes for MPEG4 and HD material - so MS would have no problem in adding that to the 360.
     
  9. Munkey Boy

    Munkey Boy
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    On a related issue, it appears in-game custom soundtracks can be disabled by a game if the developer so desires... Linky
     
  10. fathazza

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    for in game soundtracks can you play them off a networked computer? and will it support more than wma?

    and i take it it will support other mp3 players?
     
  11. DanH

    DanH
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    From what ive read, the USB ports can read anything that complies with the usual Mass Storage Device, like mp3 players/card readers/memory sticks/hopefully external HDDs etc.
    I believe you can also stream music/movies with Windows Media Connect on XP. http://www.microsoft.com/windows/windowsmedia/devices/wmconnect/default.aspx but im not sure if the ingame custom soundtracks will work with it. :lease:
     
  12. CAS FAN

    CAS FAN
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    Indeed, I plan to stream music off the PSP for custom soundtracks :smashin:
     
  13. Munkey Boy

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    From what I've seen, you can use in-game music from a connected USB device, the attached hard drive or a XP/MC PC via Windows Media Connect.

    EDIT: Check out Episode #4 on this site - all about the multimedia capabilities. Linky
     
  14. matt_p

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    Neither of the 'A's in AAC stands for Apple, you know. ;)

    It's a shame the 360 won't be able to play DRM tracks from iTunes, I've got quite a collection of single tracks where I didn't like an artist enough to buy the album.

    Hopefully it's something that Apple and MS could potentially get sorted in the future and then implement with a software update? :rolleyes:

    I don't follow Apple's thinking on this one, it's hardly going to bring about increases in piracy by allowing tracks to be played through a 360. In fact, by not allowing it it may have the opposite effect, with people seeking out DRM stripping methods in order to play the songs they have paid for and have a right to listen to!
     
  15. bad robot

    bad robot
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    Yeah "Games Trailers.com" has shown quite a few video interviews on most of the X360 features & hardware, give it a google.

    As for Music on X360 its my understanding the following will work:

    1)Rip CDr or DVDr to X360 Harddrive
    2)Stream USB2 from most portables (ahem non protected files from apple etc)
    3)RJ45 Lan or wireless from a PC
    4)USB2 pen drive or portable caddy drive.

    Regarding the itunes my guess is 90% of people with ipods will obtain their music from other means than just itunes, probably getting less compressed better sounding tracks for a start.
     
  16. Colgate7110

    Colgate7110
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    I'd actually forgotten you could do that :blush: Microsoft are spending so much time and effort hyping the fact that you can plug in your iPod and PSP or stream media from your Windows PC, that the good ol' Xbox hard drive vanished straight out of my mind :)
     
  17. CAS FAN

    CAS FAN
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    The thing is that I don't want my music in 4 different places so to be able to stream from something with it already on is great. :smashin:
     
  18. fathazza

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    bet that it wont support any decent codecs tho.... ive just managed to encode about 80% of my cds so far to flac. and now have transcoded them to ogg to play on my iaudio x5l player, (it plays flac too, but wouldnt fit even half of them on it) and now im gonna have to transcode them again to mp3/wma for the sexbox :suicide:
     
  19. gavan

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    At least you won't have to go through the slog of ripping them again ... and encoding them from a lossless FLAC recording is going to be a lot better for sound quality than having to transcode between one lossy format and another.

    Gav
     
  20. Monty Burns

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    The IPod in the UK for some reason seems to be very popular. I'm guessing that *maybe* Sony have already agreed a secret exclusive deal with Apple allowing them to do this with the PS3. This would make sense as it would increase the appeal of the PS3 to those IPod owners.

    And then of course, imagine those IPod/PS3 bundles as well .....
     
  21. bad robot

    bad robot
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    Yeah i know what you mean its kinda like loose change all in different pockets, lol. I have a nano but dont think id even use it.

    For many the ideal thing could be a portable USB2 Hard-drive caddy.
    Simply keep your music from PC on this and plug it into PC or X360 when required. Well considering a 250GB drive and external caddy could be purchased for approx £100 its good value for its possible dual purpose.
     
  22. drskhaled

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    DRM stinks, its the same with sony's crappy atrac (they restrict the amount of devices you can burn to). Any way those with a ton of itune songs can bypass drm by simply burning your tunes to cd and then tranferring the cd on 360 (bit convoluted, but hey if youre a mug enough to get an ipod you deserve it - before you flame me i've got an ipod and i half regret it). All the tunes on my pod however are straight of legit cd's (allright a few rare mp3's off p2p) so no probs for me.

    As for sony being in cahoots with ipod for the ps3 is a bit ott. Its a bit like saying Israel are supplying nukes to Iran (...or are they?). Ipod are a direct competitor to sony's mp3/atrac players, no way theyd work together. Ipod/ps3 bundles, yeah right :rotfl:
     
  23. Cowden_harley

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  24. Gary D

    Gary D
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    no you wont. i read the gamespot hands on last nigfht and they said that try as they might i couldn't transfer anything to the HDD. if is a major downer for me as i was really hoping too. streaming is fine as far as it goes but the PC in my house is always in use by someone for something. i'm certainly not going to rip them all again - nearly 20gb of music took long enough as it was. think i'll just have to buy a 5gb ish mp3 player and do it from that.

    thats unless anyone can confirm that it will read external USB HDD's which i have 4 of :D


    Gary
     
  25. Cowden_harley

    Cowden_harley
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    ^^^ Apparently it does read any mass storage device.
     

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