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X-Box Gaming Over the Net Without X-Box Live

Discussion in 'General Video Gaming Chat' started by Kevo, Jul 28, 2003.

  1. Kevo

    Kevo
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    Has anyone tried THIS?

    Apparantley it allows you to play X-Box games over the internet without having to subscribe to X-Box Live.
     
  2. UncagedTyphoon

    UncagedTyphoon
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    Yes I have heared of this lot of people use this system of fooling the XBOX on thinking it playing a link game but is actuall connecting though the pc to the net you can play almost any game cross the internet with out it having to be a live game but you will not get the talking capability unless it is a live game
    the biggest game on here must be Halo
     
  3. Kevo

    Kevo
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    Yes, the game only has to support system link.

    I'm on NTL 150K BB (250k ex C&W?).

    Will this be good enough for any kind of on-line X-Box gaming?
     
  4. john87

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    Probably not.. I think it would just lag like crazy.. but I could be wrong.

    Also, XBC is where I spend most of my xbox online time - IMO it is just as good as, if not better than Live.
     
  5. Sicton

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    150k will be sufficient for playing over Xbox Connect and Xbox Live for that matter. Mind you, Halo is usually quite laggy even on 512k+ broadband.
     
  6. Kevo

    Kevo
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    Why so laggy with X-box games?

    I regularly play MOH on line with the PC, lag free with a ping between 30-70 and it's running at a much higher res!
     
  7. SeaneyC

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    System link games do not require as efficient netcode as the x-box live games, as the connection between the consoles can be anywhere from at least 10mbps up to 100mbps, which is why trying to fudge them over the net doesn't always work, even if you do have "broadband".

    Xbox live games, and PC online games are programmed with the intentions of being played online, therefore the netcode is much more efficient, and hence the games work better on slower connections.
     
  8. Sicton

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    The resolution you play a game at is in no way linked the available bandwidth to your computer. Higher resolutions will only put strain on your CPU, GPU etc. and are not connected to what your ping will be unless the CPU is under significant strain, which is very unlikely. In other words, even if you play at high resolutions, you will achieve the same ping as at lower resolutions.

    Halo was not designed for play over a wide area network hence the static LAN netcode values. It is unsuitable to play it over the internet because it requires large amounts of bandwidth and a short distance to play as it should do. However, if you are close to the host and use a broadband connection then delay is minimal, but not ideal.
     
  9. harrisuk

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    Do a search on the forums. There have been posts on this. I use it quite alot and it works great.

    I have been playing halo online using XBC for 6 months. Brilliant.

    You need a good connection to play using this. my 620k (128k upstream) NTL digital line can easily host 4 people with no lag.

    To go up to 8 players you need a 1 meg connection (256 upstream).

    Only way to play Halo online at the moment...
     
  10. Sicton

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  11. john87

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  12. Kevo

    Kevo
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    Managed to get hooked up after a few changes to my router settings and disabling Zone Alarm.

    Works great, had no lag at all with 4 players although strangely I got a bit of lag when playing just one person!

    Surprised there isn't many more PAL games running, just seems to be Halo and the odd Moto GP and Mid Mad 3.

    Good stuff though.
     

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