Tetlee
Distinguished Member
Right, after months of delays from when it was initially set for release, it's finally coming this Wednesday(confirmed by majornelson) at 800 points
Thought there was already a thread for this game but nothing in the search so thought I post up the old teamxbox preview, was written over a year ago but you can see the potential this game could have
http://previews.teamxbox.com/xbox-360/1718/War-World/p1/
A few quotes taken from the preview, but worth reading it in full and checking out the stunning looking screen shots, have high hopes for this one!
Thought there was already a thread for this game but nothing in the search so thought I post up the old teamxbox preview, was written over a year ago but you can see the potential this game could have
http://previews.teamxbox.com/xbox-360/1718/War-World/p1/
A few quotes taken from the preview, but worth reading it in full and checking out the stunning looking screen shots, have high hopes for this one!
like many XBLA games, War World doesn't have a single player campaign, as it's pretty tough to include detailed cutscenes to flesh out a story. Essentially, the game is an action-packed third-person shooter that pits a variety of robots against each other in a number of different environments. The game features a solo arcade mode in which the player will given a predetermined robot and be tasked with completing an objective of some sort. You'll be able to playing online and offline multiplayer modes that can be fleshed out with AI-controlled bots (online supports 8 players, while offline allows one player to fight up to 15 bots).
War World is a third-person shooter that features fast-paced robot-on-robot action, and the controls make it fairly easy to pick up and play. As you might expect from a shooter, the right trigger will fire your main weapon, with the left trigger being used to deploy any mines or mortars that your mech is equipped with. Some robots have the ability to quickly thrust forward for a few moments with a press of the left bumper, while the right one is used to fire your missiles. Pressing A will allow you to jump, and hitting B will give you a temporary shield that will run out after a few moments and can't be used again until you let it replenish. Finally, one of the robots can go invisible for up to 10 seconds with a press of the X button, although it will pop back in once it fires its weapons.
War World will feature 8 different maps, and we had a chance to check the majority of them out. There seems to be a nice bit of variety in this area, with the environments ranging from the bombed-out Nuke City to the wide-open Desert Compound. The latter features very little in the way of structures or trees, which means you'll be able to see your enemies from far away (and vice versa). Nuke City, on the other hand, offers a lot of hiding places and verticality, which allows for some different types of gameplay. I was a big fan of the temple level, which was surrounded by a lush jungle, as well as the one that took place in a large quarry.
To say that War World is one of the best looking XBLA games yet is an understatement – it's a stunner. Sure, it's not Gears of War or anything, but looks better than a lot of stuff seen on the original Xbox, and it feature a bright, vibrant design aesthetic. While there are still some framerate issues (it chugs a bit when there's a lot of action onscreen), the animations are pretty smooth overall. The sounds is strong, too, especially when you're in the middle of combat. There was one moment when I thought that I had dispatched all of my foes and was shocked to hear a rocket go whizzing by my (well, my robot's) ear. All in all, this is a pretty impressive offering for XBLA.
Last edited: