Unreal 2004 Skins


just stated messing with upaint for unreal (what a great game), but after I export the player to the game, I can see my modded skin but when I play online no one else can, they see the skin before I alterd it, any suggestions.



Active Member

I have a strong feeling that a copy of the skin needs to be:

- included (and configured) on the server (or host)
- downloaded by all users that connect to the above server

That way everyone *should* be able to see it.


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