Transformers:The Game: Preview Thread. Till All Are One!!

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Guns_LotsOfGuns

Moderator/Games Reviewer
Wooooooooo! Transfomers:The Game is coming to 360!

Heres the IGN preview article:

As far as I'm concerned there are only two major rules when dealing with my childhood memories; don't screw with the Ninja Turtles, and don't screw with Transformers. As luck would have it, both franchises are getting rebirths this year on the big screen, and in true Hollywood fashion they're being screwed with in a huge, huge way. TMNT now looks like a shell (pun definitely intended) of its previous design, and Transformers is getting zapped with the Bay-ray, as the franchise is now true-to-life, has a ton of explosions, and is - quite frankly - pissing off the loyal fan base left and right.

Whether you're a fan of the movie or a hardcore loyalist, it really shouldn't matter too much when you jump into the official Transformers game though, as everything that's being added into the franchise remake - lots of explosions, mindless destruction, and robots kicking the ever-loving tar out of each other - are all fundamental elements for an entertaining videogame. Bumblebee may not be an 80's VW Bug, and Optimus has flames, but when it comes to busting some good ole' deceptichops Activision's movie-game still works to get the Transformers feel down.

From our first official eyes-on with the game today at Activision HQ, it was pretty easy to tell where the design inspiration for Transformers came from. Take one part Hulk: Ultimate Destruction, one part Grand Theft Auto, and one part Transformers remake, throw it in a pot and let it simmer on high for 20-25 minutes. Players can kick off the game by selecting either Autobot or Decepticon affiliation, and from there work through missions that run somewhat parallel to the main movie. We'll avoid any spoilers for die-hard fans out there (the 12 of you that haven't already read the script, that is), but basically the game builds off the key pops of the movie, recreating the battles, areas, and characters you'll be seeing on the big screen. On the Autobot side, the game is pretty much a comparable to the movie, since the Autobots are the focus in the main story. With the Decepticons, however, you're getting more of a "what if" scenario, as you try to topple the Autobot warriors and take over earth for yourself.

Once you select your allegiance you're dropped right into the action. The game is laid out in the oh-so-familiar sandbox atmosphere of titles like GTA, Crackdown, or True Crime, where you've got a top-view map with destination blips, red dots for enemies, and green areas for objective sections. Along with the familiar map system is a integrated "good/evil" meter that works along the lines of Star Wars: Nights of the Old Republic. Just because you're an Autobot doesn't mean you can rampage through the city without the cops, military, and CIA noticing, and if you select Starscream and start helping little old ladies across the street instead of trying to become the Decepticon's "New LEADER!" you'll be sure to lose some alliance points as well. It's a pretty cool feeling to see Optimus rampage through the city knocking over police stations and Burger King buildings (it's like the old 80's episode where he turned evil, minus the red eyes), and while it's a bit out of character for the Autobots to be destroying everything, there's something to be said for taking into account the amount of collateral damage you cause during battles.

To add to the formula, nearly everything in Transformers can be smashed, picked up, and used as a weapon. Trees were torn from their roots, light posts were used to knock Decepticon cronies (that looked a bit like the 80's Shockwave, by the way) into busses, and buildings would crack and crumble as Bumblebee scaled them to reach a higher vantage point. If you want to knock a Decepticon on his ass and use him as a projectile, it's all fair game. Likewise, if the local police are getting in your way you can lift them sky-high, scout out a target, and give them a little airborne encouragement to fight the real enemy. It should be noted though, that players can't actually fight physical humans, so rather than having hundreds of puny earthlings nipping at your heals you'll be getting a lot of squad cars, tanks, and helicopters instead. We would have loved to stop over buildings, ending thousands of lives just to take a short-cut, but it just wasn't in the cards.

Since the game is still in development we weren't able to enjoy any of the more vehicle-specific missions, such as air combat with Starscream and Megatron (who, by the way, is a stealth bomber if you aren't up to speed in the new Transformers) or rampage driving missions with Optimus, utilizing real transform and roll out action. Still we had a chance to see the transformations in action, and though they don't have the classic noise from the original 80's show they're still really cool to watch. Switching from robot to vehicle is as easy as hitting a button, and a transformation can occur at any time. That means you can leap off buildings and go into jet mode with Starscream, transform from car to robot and then back again to jump over roadblocks with Jazz, or try to reenact the classic "Optimus jump" from the first movie, where Prime blazes into a group of enemies, transforms into a jump, and blasts the hell of them before landing. What we saw in action was a pretty solid start, but hopefully the idea of transforming everywhere (something that Activision was very adamant about) realizes its full potential before the game goes gold.

On the visual side of things, Transformers comes up a bit short when compared to the more dazzling 360 games out there, but is still a pretty standard visual presentation as far as sandbox games go. The amount of space in the towns and cities are pretty huge from what we could tell, and all graphical goodies such as normal mapping and bloom effects are put to good use. The game uses real-time shadows and has some solid explosion effects, but while the Transformers themselves are pulled directly from the movie models (scaled down a bit, of course), the world around the characters is a bit less impressive as a whole. Cars and busses have more of an Xbox look, rather than 360, and the human models are totally basic. Still, the game's presentation has a solid feel, with the camera bouncing to follow the robots' heavy steps, or shaking wildly as buildings crumble to the ground. It isn't the most visually-appealing title out there, but it does carry a decent overall style. As a quick note on audio, there's no official word yet as to whether or not the main actors will be used for VO or not, but we can tell you that the opening cinema (which had a pretty cool look), did have the voice of Optimus Prime included in it. They even end it with a classic line; one shall stand, one shall fall.

From what we saw today Transformers: The Game isn't a perfect title by any means. The game makes great use of the world the movie creates, plops some solid looking robot models into the mix, and delivers the same destrucable environments as a game like Hulk: Ultimate Destruction, minus some of the speed and solidarity. Still, the general entertainment in cruising through city streets, beating the hell out of enemy robots, or driving in a stealth "robots in disguise" mode to avoid panicking police is still a blast. It may not be the classic 80's game we imagined so many years ago, but it's definitely a good first step in winning us over into the new look and feel of the franchise. We're hoping to see a bit more frenzied action added into the mix, as the lack of killing humans makes for mainly vehicle/vehicle combat when dealing with police, and the addition of more character-based attacks or power-ups to look forward to is always a nice top-off as well.

As a final note, Activision couldn't tell us anything about the extras in the game, but knowing how big of fans the team seems to be with the franchise I'm personally expecting some awesome extras or bonus features included in the final version. Maybe we'll be treated to some classic audio samples or some sort of retro flair to the game, but if all else fails I'm still holding my breath for the song "You've Got The Touch" from the old 80's movie. Guys, we love that song, and in two decades of music there's still no better tune we can think of to light our darkest hour.

We'll have more on Transformers: The Game as it nears completion, as well as an official hands-on shortly. Transformers: The Movie hits theatres on July 4th

Fantastic News!

I am a huge Transformers fan so i cant wait for this badboy, with this and the movie, Transformers is coming back.

TILL ALL ARE ONE!

:clap: :thumbsup: :clap: :thumbsup: :clap: :thumbsup: :clap: :thumbsup::clap:
 

Guns_LotsOfGuns

Moderator/Games Reviewer
Heres a developer interview with some more tidbits. Again taken from IGN.

LEGO Star Wars fans should know the name "Traveller's Tales" pretty well. The Cheshire-based studio developed both titles in the popular videogame series and is also responsible for such projects as The Chronicles of Narnia, Crash Twinsanity, and most of the Saturn-based Sonic the Hedgehogs. The team's latest venture is Transformers: The Game, Activision's licensed homage to this summer's upcoming (and incredibly expensive) motion picture.

To get the 411 on how things are turning out, we sent a number of email questions to producer Andy Burrows a few weeks back. And while some of the details released today weren't yet known at the time, he still managed to shed some light on what we can expect in the finished product...

IGN: What can you tell us about the ability to play as either the Autobots or Decepticons? Will there be two distinct campaigns?

Andy Burrows: Yes, there will be two distinct campaigns for each of the different factions. The Autobot campaign follows the plot of the movie. The Decepticon campaign puts a spin on some of the critical moments in the film. You'll be able to take control of most of the Transformers from the movie as you play through the missions, so you'll be able to reenact all those cool movie moments that you saw on the big screen.

IGN: How will the destructible environments affect gameplay? Are they really 100% destructible, or just certain, pre-designated spots?


Optimus Prime (official motion picture art)

Burrows: It is really important for us to convey a real sense of scale with the game and in order to do that we made everything destructible and interactive - buildings can be smashed, objects such as lampposts can be ripped from the ground and used as weapons, cars and buses can be picked up and thrown at attacking helicopters. It's quite easy to cause a massive amount of havoc, but you'll run the risk of ticking off the police, the military or other forces.

IGN: How will players be able to take advantage of each Transformer's two forms? Is there any point to fighting a boss battle as a car or boombox?

Burrows: We set out to design the robot functionality in such a way that the player wouldn't think of the vehicle and robot forms as being different components of the game. We wanted the ability to transform from a robot into a vehicle and back to be as intuitive and as useful as a punch, a run or a jump. So, for example, if you're slugging it out in combat with a thirty-foot robot and he transforms into a heavily armed jet, you have the option of switching to a car and darting for cover. Likewise, you could be the one to fly into combat and turn into your robot mode for a surprise attack!

IGN: Will you feature the ability for some Transformers to be able to join together and create a "master" Transformer, like how the Constructicons can form Devastator?

Burrows: Most of the characters in our game are based on the characters in the movie. However, we do have a couple that we've created specifically for the game. When you see some of the characters, you'll notice we pay homage to some popular G1 stars throughout the game.

IGN: Will you be able to accurately portray Starscream's punk-ass bitch attitude?

Burrows: All of the characters are based on their movie counterparts and their individual personalities will definitely shine in the game.

IGN: Will humans play a part in the game at all?

Burrows: A couple of human characters from the film will make appearances in the game, though they won't be playable.

IGN: How will the game take advantage of the different platforms that it's set to ship on? For example, will it make use of the PS3's motion sensing, the Wiimote to great extent or anything else along those lines?

Burrows: The core game mechanics are the same across platforms, even if the game plays differently due to the control mechanics. The next-gen platforms also allow us to push the visuals further and increase the complexity of the background systems such as AI, physics and destruction.

IGN: How closely will the game tie into the movie? Will the film's voice actor's provide the voiceover work?

Burrows: The game will tie closely to the movie. Having the talent from the film is great for adding a sense of consistency between the movie and the video game and we hope to tap some of the movie talent.

IGN: Lastly, will the transformation sound be taken directly from the old cartoon? That sound is seriously awesome.

Burrows: You'll have to wait and see.

Can you tell im excited! :D
 

CeeJay775

Well-known Member
I too have fond memorys of those Transformers, I did get the PS2 game when it came out and it was OK. With the 360 running it and some improvements to that game this will be a winner.:smashin:
 

akane_1984

Well-known Member
friend of mines a huge fan when comes to transformers I remember playing ps2 game with him wasn't a bad game. Looking forward to both film and game. Although I am more interested to hear whats going on with Spiderman 3 game lol
 

chrislad

Well-known Member
If it's as good as the PS2 game, it'll be a decent title.

Ditto for Spider-Man 3 though. *prays it's basically Spider-Man 2 with shiny graphics and better mission diversity*
 

Soundwave

Distinguished Member
i remember playing transformers on the spectrum.. :blush:

Best spectrum gave EVER!!! :D

I just wish they would do a new G1 game...maybe based on the Dreamwave comics that came out a few years back or even the newer IDW one's

That would be my prefference over them basing it on the movie.

Neil
 

Guns_LotsOfGuns

Moderator/Games Reviewer
Best spectrum gave EVER!!! :D

I just wish they would do a new G1 game...maybe based on the Dreamwave comics that came out a few years back or even the newer IDW one's

That would be my prefference over them basing it on the movie.

Neil

Snap!

Nothing beats G1 Transformers, im not fond of how they have Bayified all the characters (Meagtron's a Steath Bomber WTF???!!!), and dont get me started on the characters they left out (Hot Rod, Soundwave, Helllo!?).

But im grateful they are at least making the game and can only pray that like they film they dont mess this up.

If i had may way the new movie would strictly be a remake of the old movie, it would be animated and would have the same characters, but they probably would have the mass appeal of the "New" Transformers.

I kinda wish the game was more FPS like but as i said im grateful for what i can get.
 

Soundwave

Distinguished Member
Snap!

Nothing beats G1 Transformers, im not fond of how they have Bayified all the characters (Meagtron's a Steath Bomber WTF???!!!), and dont get me started on the characters they left out (Hot Rod, Soundwave, Helllo!?).

But im grateful they are at least making the game and can only pray that like they film they dont mess this up.

If i had may way the new movie would strictly be a remake of the old movie, it would be animated and would have the same characters, but they probably would have the mass appeal of the "New" Transformers.

I kinda wish the game was more FPS like but as i said im grateful for what i can get.

Oh please dont get me started on the new movie :(

I feel sick in the pit of my stomach anytime I hear new info or see pictures of it :(:(

Personally if I'd had my way with the movie I dont think I'd have made a remake, I would have either gone for a remake of the original 3 episodes of the original cartoon...Arrival from Cybertron 1-3 or have gone & made a movie based on some of Simon Furmans comic stories...most notably Broadcast 2006

I certainly wouldnt have made a mockery like Bay has, but anyway thats a whole other thread.

For the game I think I'd have liked to have seen it as a 3rd person game possibaly in the GTA vein like they are doing with multiple missions trying to gain Energon by various means as they did in the original cartoon & multiple character's, which can be chosen at anytime by taking a trip back to the Ark or the Decep's underwater base.

Size would also be VERY important with the Mini Autobots & Decepticons (Bumblee Bee, Cliff Jumper, Brawn, Gears, Rumble, Frenzy etc.) all not being much taller than your average human.
While the main 'bots (Prime, Megs, Soundwave, Starscream, Prowl, Jazz, Hound etc.) all getting just above the normal sort of House size as they were back in the comic's.
Whilst all the gestalts (Predaking, Superion, Menasor, Devastator etc.) all being around the Block of Flat's size.

Environments would be totally destructable...anything you can see can be reduced to rubble, humans & cars would be squashed under foot if not carefull.
Armies would be mobalized if the destruction caused proved too great.

Once you had harvested enough Energon it would be possible to return to Cybertron.
Once there the game switches to a more Gears of War style & the real Cybertronian war starts again, you pick a member of a squad of Autobots or Decepticons (maybe like the Autobot Wreckers) & then embark on campaigns against the enemy.
Unlike GoW though when Team members die it's not game over, you just carry on with one less member, Transfomers can be killed & the effects will be noticed but the war goes on.

I could go on but I think you get the idea :)

I WISH someone would make a proper TF game :(

Neil
 

durera

Well-known Member
New Transformers Movie? I don't know whether to laugh or cry. New Transformers game -- well it's one thing expecting me to pay to watch the soul being ripped out of my favourite childhood cartoon, but it's another to expect me to partake in that soul ripping.

God know's why they haven't made a proper Transformers game in the past 5 or so years, let's face it a large proportion of their target audience must be 20 somethings like me who'd love to get their hands on a decent G1 title.

A game based on Transformers: The (only true) Movie would be awesome. Of course that would mean not only seeing Optimus die again, but being in some way responsible for his death, so it may need a parental advisor sticker slapped on the case or something ;)
 

Mafro

Active Member
I really like the look of Optimus Prime:

Optimus_empire.jpg
 

amardilo

Distinguished Member
Can't wait. Although I hope they do a good job with the game.
 

oasismark

Distinguished Member

proudy99

Active Member
My mates are working on this, dont get your hopes up. "allegedy" developed for ps2 then ported to next gen. Not to excited by what I have been told.
 

Guns_LotsOfGuns

Moderator/Games Reviewer
Came across some of the revamped transformer heads as they will appear in the movie (and presumably the game).

http://i11.tinypic.com/2dikcus.jpg

Alot of wierd changes there, only Optimus looks like the original, and Megatron looks like hes had his head hit with a sledgehammer!

If your a real transformers fan you should be able to name all the Transformers there!

[Image tags removed - images should be no larger than 800 pixels along longest edge and 200kb in total. Mark Haywood]
 

CeeJay775

Well-known Member
God your asking my brain to do mork work than it needs to,

Optimus Prime
Megatron
Bumblebee
Soundwave
Inferno,

thats what I can get out of it for now, could be wrong been many years, sure ones The fire truck one aswell.:)
 

Guns_LotsOfGuns

Moderator/Games Reviewer

CeeJay775

Well-known Member
Easy :D

optimus
ratchet
soundwave
ironhide
megatron
starscream
bumblebee
jazz

:clap:
Well done mate, I had 4 of em and starscream I was coming back to post. So 5 out of 8 meens, I am not realy a transformers fan and never really played with them when I was a kid. I will not be getting this game nor seeing the movie, I am not worthy. I will now take my D hat and stand in the corner with my head held in shame.:suicide:
 

durera

Well-known Member
Alot of wierd changes there, only Optimus looks like the original, and Megatron looks like hes had his head hit with a sledgehammer!

Let's face it, there's one transformer they knew they couldn't mess around with big time. Can you imagine the fan fury had they done to Optimus what they did to every other character. I think the technical term is "throwing us a bone" :)
 
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