Hi, I suppose I should introduce myself since I'm new here. I'm a part time indie developer from Norway, and since this seems like a thriving community of VR enthusiasts, I hope to find some good discussions on how we construct good virtual environments. We are currently working on a new game concept. The basic idea is that of a board game in VR where you can control the pieces in first person as well. You normally see the board from above, where you throw the dice, move your pieces and draw your cards, but if you choose to enter one of the pieces the world scale changes and your room scale now corresponds to the square on the board at 20x magnification. In this mode you can throw rocks to stun and kill your opponents, shoot guns, use a bow and arrow, set explosive charges, etc. I guess in a way you could also say it's a first person action game where you use board game mechanics for locomotion. I'm curious what you think of this and how you would like to see such ideas put to use.