Sony set to reveal PS4 virtual reality headset at GDC 2014

Discussion in 'PS4 Hardware' started by Adcook, Feb 21, 2014.

  1. Adcook

    Adcook
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  2. Det

    Det
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  3. Tetlee

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    One word.. Everybody's Gone to the Rapture.

    Ok, five words but still, that could be one awsome game to launch VR with! I like the idea of this so will be following with interest. Wasn't the rumour that Sony had some sort of deal to get Oculus Rift on PS4?
     
  4. Det

    Det
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    At first it was a rumor of a deal with OR, but then everyone pretty much negated that and jumped on the "releasing their own in house developed VR" bandwagon... which to me makes more sense.
     
  5. Adcook

    Adcook
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    I think price is key. Im pretty interested but only if the price is right and the dev support is there.
     
  6. Det

    Det
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    I think it'll be a $200 addon. If it's any more than that it would have to be EPIC for me to buy into it. But for it to cost more than ma Veets and have less support and games it'll be a hard sale.
     
  7. THE_FORCE

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    All the rumours I've read have suggested that it's got a better resolution than the Oculus' offerings, and is comparable to Valve's prototype.

    I wonder if they've kept the 'Move-style' orbs? :D

    I'll have to see if it elicits my FPS/3D sickness, but it might make a nice addition to a gamer's peripheral arsenal, and might inject some new blood into gaming in general.
     
  8. silvercue

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    That's about 10 of our British pounds, so sounds a bargain ;)
     
  9. silvercue

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    Every report I have read about OR and similar devices has said it makes the person feel a bit unbalanced and sick after a while. I am not well read on the subject, so that may not be a fair reflection of reality - just what i have read.
     
  10. Det

    Det
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    The technology is getting better and better and is said to be close to eliminating most of that nausea.
     
  11. CAS FAN

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    Sod that, this is one thing that I will jump straight in on if it's any good. Should be an amazing experience and I can't wait to see it in action :).
     
  12. Det

    Det
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    Oh, I don't doubt the amazing experience bit, but I just need a substantial amount of content for me to get my money's worth out of it. I'm not going to buy it with 1 game and then once that game is over with it sits for months till another is released. Now if they made "Don't Starve" 3-D and VR and put you in the place of your toon then I'd be all over it like a bad habit!!!!
     
  13. THE_FORCE

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    Yea that's what I feared, although my level of FPS sickness is worst than the majority I think lol. :(

    Also, considering the price of the previous Sony HMZ models, it'll be interesting to see how they can afford to price this competitively. It'll be marketed at gamers obviously - not primarily AV enthusiasts or Home Cinema buffs.

    The HMZ pricing won't cut it here unfortunately for the majority, even though it may be utilising similar technology. :/
     
    Last edited: Feb 21, 2014
  14. Soundburst

    Soundburst
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    Meh. I won't bother. It's confusing. It you look around with your head. Then how do you look behind you.

    Perhaps they've figured all this out lol. I think it'll be more like playing on a 3DTV but with nothing but goggles
     
  15. Det

    Det
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    You'll still use a controller at the same time so you can turn the full 360 degrees while moving your head to see what you want to see.
     
  16. Only777

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    This is the kind of technology we all dreamed about as kids, and thought we would own by now

    However, as a 40 year old man who now feels sick spinning my daughter round in the garden I fear im too old for this kit. :(

    Would love if my fears are unfounded and hope there's a way to properly demo these headsets . Amazon's return policy ftw? ;)
     
  17. Det

    Det
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    I'm sure they'll have displays setup in stores like Best Buy out here for demo-ing.
     
  18. humanfish

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    $200? Thats optomistic ain't it?
    I'd more likely expect it to be double that. That Sony Personal Viewer was around $700, and i can't see the tech being that much less in a VR heaset, if not more.
     
  19. Deleted member 92943

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    So it something that can only be supported on a game by game basis and not just implemented at Hardware level to support all games?

    Definitely sounds like a $199/ £159 device to me
     
  20. Soundburst

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    It's gonna be DOA if it's over £99 Solus, or £139 with a supported game.
     
  21. BluWarfareHD09

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    I think this is a big risk for Sony, considering how bad of shape they are in as from what I read a few months back their stock was in the pooper even with the amazing sales of the PS4. So sticking a load of money in to R&D for a product that isn't a guaranteed thing seems a risky thing to do Let's face it consoles are aimed at the casual market, as all the PC gamers constantly like to point out, so if the VR headset cost more than the console I can see this going south fast for them as I don't see enough people in the console market who will see the value.
     
  22. humanfish

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    If it's that sort of money I can't see it being any good, but I do agree with you. Although this could be arguably the first genuine move into consumer VR, so the price is more than likely going to be high before filtering down.

    I mean, doesn't the Rift have two OLED displays, not to mention all the other tech. For £99???
     
  23. leamspaceman

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    Shouldn't be an issue as there are alot of people on here who are already unbalanced :cool:

    I'm guessing at around a £150 price point. No way can you release a PS4 peripheral that's more than half the price of the console itself.

    The previous headset Sony released wasn't a VR headset. It was a headset that simulated watching a big screen. A VR headset will fill all of your vision, including your peripheral vision (hey, I used the word 'peripheral', in different contexts, twice in one post! ) so is something totally different. Also, it'll be a 'mass market' device so that will bring production costs down.

    This is something that has to have the intention of appealing to all PS4 owners. So it has to be affordable and not an extremely expensive, 'specialist' add-on.
     
  24. THE_FORCE

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    Personally I'd be more than willing to pay a premium if it's superior to the Rift - most of the rumours confirm dual 1080p displays and better motion-tracking accuracy.

    There's also the fact that it will be accessible to every PS4 user - whereas not every PC gamer might have the hardware specs required to run every Rift compatible game.

    I'm eager to see how the chaps at Evolution Studios have incorporated the VR HMD into Driveclub for the cockpit view. Again, if the rumours are true, then we'll see soon enough no doubt. :)
     
  25. turk3y

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    That's the bank exchange rate, the going shop conversion will be £250 :/
     
  26. CAS FAN

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    It won't be really cheap, especially initially. It will contain 2 high res screens, various motion controllers, a battery and probably it's own processing technology. It will be a device more complex than a hand held console like the Vita, it won't just be a pair of glasses with a couple of screens.

    It's a tough one as VR if done right could be the biggest thing in gaming...since we first started interacting with entertainment on our TV sets. A device like this will have cost a lot to develop and won't be that cheap to produce. It could be possible for games like COD, GT etc. to have a VR setting built in as in many respects it's quite similar to 3d and there's been quite a few 3d games on the PS3. 3d needs 2 images to be processed and so does this. There would need to be processing for the motion detection but that shouldn't be too hard to do.

    I don't think that the games will be an issue if developers can add in a VR option and not have to produce new games from the ground up.

    Price wise I can see this being around the £200 - £250 mark and personally I think it will sell like crazy at that price.
     
  27. Rock Da Bass

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    I think you're right. I'm guessing if someone is willing to spend £400-ish for a next gen console they'll easily spend £250 on VR (assuming it's done right)
     
  28. CAS FAN

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    Yeah, when you look at some of the peripherals people spend money on. Steering wheels £250+, Rock Band/Rock Smith etc. £150+. Something like VR for £200-£250 is no money at all if it's decent.
     
  29. Det

    Det
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    But with a Steering wheel you can plug it in to almost all racing games and use it. VR isn't going to be supported by every game. Devs will have to code for it. Some will be built around it. But without specific games in the pipeline guaranteed to support (and be good) I won't buy in. At least until those good games start supporting it.

    Actually if Destiny committed to supporting it then I would be all over it.
     
  30. CAS FAN

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    Same for a steering wheel, the game needs to be coded for that specific wheel. Also racing games are far more niche than the potential use of VR, which could be coded into many more types of game of a first person nature (FPS, racing, aircraft sims, first person adventure titles, spacecraft sims, FPS arcade titles etc.).

    As I eluded to earlier, games wouldn't need to be created from the ground up, infact from a visual perspective, it's very similar to 3D (which has been built in to many PS3 games) and the motion controls are just developments of existing control schemes. It shouldn't be hard to build into games. Naturally, just as with 3d there would be a performance hit due to displaying and processing dual images.

    I would say that a good option would be to recode PS3 titles to run with the dual images at 1080p per image. The PS4 is way more powerful than the PS3 so it should be able to handle running PS3 games (like COD, Killzone, GT6 etc.) that way. If they could get GT6 running at 1080p 60fps in VR on the PS4 then that would be worth the outlay for me alone. I watched a video of a guy racing a Nascar race using Occulus Rift and even though the head tracking wasn't perfect on that, he was just blown away by it.
     

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