its not as clear but i dont see it as a major problem.
most people love the fact that games are backwards compatible but few people make full use out of it. i for one very rarely used my ps1 games once i had a decent ps2 collection.
if i remember right the ps3 currently has the same hardware in it as the ps2 does for the only purpose of playing ps1/2 games. in the future it should all be emulated (slim line PS3), on that basis all games should work. dont know if it'll be fixable via firmware or not
this whole thing of the console being ready and bluray holding it up is wrong i think, i think the whole thing has taken far longer to develope, and thats why its incomplete when released. Given time i think the problems will be ironed out. When we finally see some consoles i think the majority of the issues will be resolved.
That was the point I was making, sony must have had systems up and running a long time ago with or without a blu ray drive, so if it was ready in march apart from the drive then the console shouldn't be having these teething problems now, so I think it is another case of Sony being economical with the truth.
I thought backwards compatability meant something works without faults i.e without freezing, audio problems, crashing, frame rate problems etc. To me it looks like poorer performance rather than incompatability. This is probably down to the PS2 chip in the PS3 not working efficiently.
I remember when I got my PS2 PSOne games actually looked worse because I could see faint lines running through the screen and a slight shift in picture position. I just thought "meh, not important". Obviously for some it is.