jizzlejimbo
Established Member
Counting down the days to plug this into my CX and play Spiderman.
The white panels are removable. Sony just shut down a 3rd party who were marketing different colour panels. That action tells me Sony plan it to be customisable with alternate skins and they have hinted black being an option at a later date.Try to convince my wife that we need this space ship in the living room Will PS5 comes in black at all?
I've yet to hold a PS5 controller but as the d-pad looks to be unchanged I suspect I'll dislike it. That original segmented d-pad was the result of a legal issue with Nintendo owning the classic + design, so Sony had to go with something different and fundamentally broken. They could have fixed it long ago, but I guess it's now iconic so they have to keep it, blisters and all.
Also, it looks like Microsoft might have sidled up to Dolby, as the Dolby gaming page only talks about the Series X.
I'd been dead set on getting the PS5 first (I'll definitely get both eventually) as I really like the look of the haptic controller and there are some legacy games (e.g. The Last of Us) I wanted to try on the PS5. However, the fact it won't have games in Atmos, whereas the Series X does already, has probably killed off that idea. Looks like I'll be getting a Series X...
Very good... You are still a consumer, and the gap is less than my previous examples. Call it what you want, but in recent history, bigger gaps than that have been less than significant in application.10tflop vs 12tflop. The Series X CPU is quicker too. That's significant, it's not hype.
And I'm more than a consumer, I work in game dev.
XBox 1 X was more powerful than PS4 Pro but it didn’t move the needle. MS need to capitalise on the extra power with truly outstanding games. So far what shows this power advantage? Making old games load faster?10tflop vs 12tflop. The Series X CPU is quicker too. That's significant, it's not hype.
And I'm more than a consumer, I work in game dev.
To be fair shouldn't that be a very small consideration? It sucks it does have Atmos for sure but if you want to play the decent PS5 exclusives you need a PS5.
Same for the Xbox, normally the games dictate your console.
I'd much much prefer to play Mario on the Series X but it's not there so you buy a switch.
But as I say, it's really about what I get first ... I'm totally going to buy both - as I have with almost every console generation since the NES!To be fair shouldn't that be a very small consideration? It sucks it does have Atmos for sure but if you want to play the decent PS5 exclusives you need a PS5.
Same for the Xbox, normally the games dictate your console.
I'd much much prefer to play Mario on the Series X but it's not there so you buy a switch.
Nothing to stop you collecting the discsgutted no DV and ATMOS from 4k UHD's. Was hoping I could start a disc collection
It might be a small consideration for some people, but for me it isn't, because I want to play games that have immersive audio. And that requires support for an immersive audio format. Other people are free to prioritise that consideration however they please.
To give one particular example - overwhelmingly, I tend to play CoD and FPS games. By and large, these come out on multiple platforms. So, if on one platform it has Atmos and the other it doesn't, the platform that supports Atmos will provide me with a better audio experience.
But as I say, it's really about what I get first ... I'm totally going to buy both - as I have with almost every console generation since the NES!
Sony have their own 3D tempest engine. It might be (although nobody knows yet) superior to Atmos for games.To give one particular example - overwhelmingly, I tend to play CoD and FPS games. By and large, these come out on multiple platforms. So, if on one platform it has Atmos and the other it doesn't, the platform that supports Atmos will provide me with a better audio experience.
No VRR/ALLM would be madness. Presumably they have an alternative? In my experience VRR made a huge difference.So currently with a Dolby Atmos setup you have to upscale DD 5.1 I assume. Such immersive audio is even more of a benefit in games than it is with films. I've also read elsewhere that the PS5 doesn't do ALLM or VRR, all features that even the Xbox One X had. Oh dear.
AV receivers aren't geared up for it though.Sony have their own 3D tempest engine. It might be (although nobody knows yet) superior to Atmos for games.
Totally agree with this.Sony have their own 3D tempest engine. It might be (although nobody knows yet) superior to Atmos for games.
The review on Eurogamer said no VRR and game mode had to be manually engaged.No VRR/ALLM would be madness. Presumably they have an alternative? In my experience VRR made a huge difference.
XBox 1 X was more powerful than PS4 Pro but it didn’t move the needle. MS need to capitalise on the extra power with truly outstanding games. So far what shows this power advantage? Making old games load faster?
Not yet no. But surely CoD and other FPS gamers play with headsets 99% of the time, far more immersive.AV receivers aren't geared up for it though.