Shi No Numa Zombies

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Benny Powers

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Bit early seeing as I was going to create a similar thread later on today but not to worry! :)

Here's some pics:

CoDWaW_MP2_ShiNoNuma_Chars.jpg


shinonuma3_screenshot_600.jpg
 
Nice gameplay pic there Nighthawk... I am guessing that is the mighty Wonderwaffen DG-2 in action. Does anyone know if we are limited to 1 Flame thrower as well?
 
That bottom pic looks very much like Verrckt to me :confused:
 
Bit early seeing as I was going to create a similar thread later on today but not to worry! :)

Here's some pics:

CoDWaW_MP2_ShiNoNuma_Chars.jpg




shinonuma3_screenshot_600.jpg

With regards to the 4 characters shown on the first pic...

Shi No Numa Character Bios


intel_treyarch_icon.png




You're not going to believe this.


Recon has picked up some very strange information. Until recently, I
would have marked this zombie infestation as the most twisted turn of
events our boys have yet encountered. However, it turns out that the
men themselves are about as unlikely a group as the zombies attacking
them.


Intelligence reports reveal that it is not just our boys
trapped in the Japanese swamplands. The fact that these four haven't
killed each other alone speaks measures of the immense danger they must
be facing.


Below you'll find their profiles. Oh, how adversity affects us.



Tank Dempsey (USA)

Tank Dempsey: American hero. Give him a loaded weapon, a good woman,
and something to shoot at and he’s happy. Cross him and he’ll rip your
guts out and use them as a bandolier. Dempsey was selected for this
mission after he showed his true grit at the battle for Peleliu. His
unit was captured during the early raids before the main invasion, and
he spent 2 weeks in a rat infested bamboo cage submerged in malarial
water. Eventually, he gnawed his way through the cage, and then gnawed
his way through his captors armed only with a Bobby pin and his Medal
of Honor which he keeps secreted in various body cavities. There is no
before the war for Dempsey, there is no after. There is only the legend
of Tank Dempsey, and how he won the war for the rest of us.

Leaving behind a wake of destruction and meat sacks wherever he
goes, Dempsey is the man to have on your side when faced with an undead
apocalypse.


Nikolai Belinski (RUS)
Stalin himself cannot stare Nikolai in the eye, no one can. For in
his eyes you see the soul of a man burning with a hatred of all things
living. His closet is full of skeletons, many of them with the flesh
still attached. Before the war, Nikolai quickly made his way up through
the party ranks by killing the next man in line, and by marrying
politically. His aspirations all came crashing down after his fifth
wife mysteriously died while cleaning Nikolai’s axe with her neck.
Little did he know that she had been sleeping with a high ranking party
official on the side. After her tragic demise, Nikolai’s reputation
spread quickly through the party, and it wasn’t long before Stalin
himself had heard about the psychopathic politician who killed anything
that came within 5 feet of him. As soon as the war started, Nikolai was
dropped at the front line and forgotten about, where he wallowed in
self pity and Vodka for several years.

With many weapons in his arsenal, not least of which is his breath,
Nikolai Belinski can look death in the eye and say “I know you”.


Takeo Masaki (JAP)
Tattooed on the inside of Takeo’s eyelids is the Japanese proverb
“Life is light when compared to honor”. For Takeo, life has no meaning
if not to perfect one’s discipline and to reveal a warrior’s true
character and honor. He ponders this and other philosophical questions
as his Katana slices through the flesh and sinew of his enemy.

Takeo was born into wealth. His family dynasty dates back several
centuries, and throughout that time they have been highly decorated
Samurai and Bushi. Takeo is no exception to this celebrated bloodline.
When the family first saw the young, life-filled 5 year old Takeo
playing in the street with his Katana and slicing the tails off
terrified kittens, they knew he was destined to bring honor to the
Masaki name.

The war was a perfect opportunity for Takeo to explore his bloodlust
and study the nature of those less honorable than himself. If you fall
victim to his swift action and might, know that you have helped a man
better than you reach enlightenment.


Doctor Richtofen (GER)
Beware The Doc. This message was scrawled across walls of every
Prisoner of War camp under Axis control. Starvation may cripple you,
dysentery may wreck you, and gunfire may rip the flesh from your bones,
but Beware The Doc.

Meet Dr. Richtofen, known affectionately as The Butcher to his
victims as they scream in agony moments before he snuffs out their
light. Throughout his career, Richtofen has always been at the
forefront of torture and information extraction research. Before the
war he was a back alley plastic surgeon, who created an army of
monstrous affluent Weimar socialites that would follow him around and
laugh at every joke the genius doctor made. This all fell apart when
the republic fell and the Nazi party took control. To Richtofen, their
values were too moral, too liberal for his liking. He joined the army
so he could satisfy his need to watch people die, slowly.

An incurable sociopath, he sees no moral distinction between natural
death and murder. The victim is the victim, regardless of how their
demise manifests itself.


He has a collection of stuffed animals, most of them posed in positions of terror at the instant of their death!!
 
I like the way the have improved the animation to actually grab the boards:smashin:

Can't watch it all.....I am supposed to be working:rotfl:
 
I like the way the have improved the animation to actually grab the boards:smashin:

Can't watch it all.....I am supposed to be working:rotfl:

I thought you were your own boss :D

Looks and must feel alot more different being outside too.
 
this could be the map pack that pull me back to COD WaW :D the zombie mode looks insane.

i went on last night for the first time in months and dr_smoke sent me a invite and....to be met with the bloody error message. Nice to see after all the updates it's still there:suicide:
 
Just watched that vid... Damn those dogs look vicious! Turn your back for a split second and your history. :eek:
I think it's best to stick together in a group in a hut somewhere where we can group kill, and revive each other when necessary. The map looks pretty damn big though. Lots of open space to move around in if we get hoards of zombies after us.
 
jeez them dogs are fierce, level 10 so far.

off to play some more,

bye!
 
i noticed as someone got the electric gun, the guy said something to do with electric and water don't mix, is that a clue to shoot it into the swamp?
 
First tactics!









.............. Spray and Pray!!!

So far easiest thing is stay in the perks rooms, but is very hard on 2nd level hell hounds. Level 18 so far!
 
First tactics!









.............. Spray and Pray!!!

So far easiest thing is stay in the perks rooms, but is very hard on 2nd level hell hounds. Level 18 so far!

I totally agree. The perks room seems to be a holding point and I have figured just camp in the corners with all 4 of you together with a good weapon each, and you should kill off the hell hounds all without too much fuss!
I have noticed also that the Wonderwaffen seems a little low on ammo so just keep it for when lots of Zombies are together. They normally pile in just outside the front door of the perks room. One hit and they all go down. It's such a nice weapon when used in the right way. I think i must have taken down about 30 in a single shot. Feels so sweet to see them all cripple to the ground. :D
 
had a few goes last night and first thoughts are :eek::rolleyes::smashin:

pretty much in that order.

The Devs have thought hard on how to stop us opening certain doors and camping to get to high levels and first impression is they have managed it:D

The perk "cottages" :)rotfl:..in game joke) certainly seem the obvious strong points to defend, 2 on the door and 1 on each window seemed to work well in our 4 player.

PS - you cannot crawl under the flogger when its spinning - don't ask how I know, I just do:rolleyes:
 
Didn't have many games last night but still managed Level 12 in my first game and Level 18.

The general idea is whereas in Verruckt where you open up certain areas to employ different tactics you have to open every hut in order to get all the perks needed. You will survive longer if the first hut you open is jugnog. Last night's game later on gave us Jugnog last. With that and the hell hounds you haven't got much of a chance surviving them even with everyone huddled in 1 corner.

Will be on today around 6 if anyone wants a game.

Feel free to send me an friend request AVF'ers :thumbsup:
 
had a few goes last night and first thoughts are :eek::rolleyes::smashin:

pretty much in that order.

The Devs have thought hard on how to stop us opening certain doors and camping to get to high levels and first impression is they have managed it:D

The perk "cottages" :)rotfl:..in game joke) certainly seem the obvious strong points to defend, 2 on the door and 1 on each window seemed to work well in our 4 player.

PS - you cannot crawl under the flogger when its spinning - don't ask how I know, I just do:rolleyes:

Yeah I liked Supernova's take on the "cottages" lol. Best one I reckon is the Doctor's quarters with only 2 windows inside the hut to defend.

I'm guessing you learnt the hard way GW lol. I asked playing first time what happenes if you run through the flogger while it's on. No one knew and weren't prepared to try it either to find out lol.

I'm going to be on doing some hardcore Shi No Numa bashing after work. Can't wait-hopefully reach the early 20's and get more trophies :clap:
 
Havnt really looked at Zombies before, am I missing something? Is it any good??
 
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