MonkeyKnuckle86 said:The Devs answer to downloadable content (taken from the Saints Row forum)
V-JH:Extra Single Player missions, more weapons, automobiles, etc?
Customization packs (clothing), weapons, maps, maybe vehicles. You should probably keep telling us what you'd like to see after you start playing.
Thought you might want to see this as well.
Devs answer to v-sync (again taken from forums)
V-Scourge: SR does not use v-sync, either in the demo or the full game. During development we analyzed the issue and concluded the potential framerate hit with v-sync was too severe for our particular title.
To explain the pros/cons a bit more... If v-sync is enabled, the framerate of any game is limited to certain values. It must be an integer that divides evenly into the output device's refresh rate.
In most cases, the TV/monitor in question is running at 60Hz. That means the game's framerate is limited to 60, 30, 20, 15, 12, 10 (and so on) frames-per-second.
So if the game would normally be running at 29 FPS, turning v-sync on would force it down to 20 FPS, almost a 30% hit. Likewise, if the game is running at 35 or 40 FPS (or anything below 60.0), it would be forced down to 30 FPS with v-sync enabled.
We felt this was too big of a price to pay for our particular game, and some screen shearing/tearing in rare situations was a worthwhile trade-off.
We have contacted a few players that have reported more common screen tearing than we observed in the demo, mainly to get more information about their hardware configuration. While it's most likely beyond the control of the game software, if we find any configuration changes that help, we'll certainly share the tips with everyone.
Regardless, any tearing should be improved across the board for everyone in the full game, due to the overall framerate optimizations that were made after the demo build.
Vellocet said:Just for info I found this which gives an idea of how big Saints Row city will be, its a poor quality pic, but the size of Just cause
http://putfile.com/pic.php?pic=main/8/21321311044.gif&s=f10
Vellocet said:It proves the sizes of the landscape of those 3 games? I thought that one was obvious
It was done by someone on a gaming forum, its not hard to do with the sq miles of landscape and a few calculations etc
The difference between San Andreas and Saints Row is nothing really, I was shocked by the size of Just Cause though, hope that turns out to be good.