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Reason for the COD2 Patch Delay

A now former moderator of the Infinity Ward forums (and also a member of the IF staff) recently posted some information on why the Call of Duty 2 multiplayer patch has been delayed.

He has since been relieved of his position as moderator on the forums, however the original thread is still available for all to see. The reason for the delay is as follows:

"I am at pains to point out that this is NOT AN OFFICIAL ANNOUNCMENT

Im sure everyone is wondering why the patch is taking so long, so I thought Id share a little of what I know about the situation.

For those that dont know me, I also work at Infinity Ward Nation, as a staff member. I have spoken to some of the Developers at IW (makers of COD2), and have even spoken to Grant Collier, CEO for IW. So, as such, I am pretty close to whats going on.

As both Activision and IW have a HDA (Non Disclosure Agreement) with MS, they cannot divulge too much about the causes of the hold up. This explains why IW remains tight-liped about the whole deal. But, with a little detective work, I have pieced things together, and this is my estimate of the situation:

Activison and IW have an agreement with MS to roll out any patches for COD2 together - for both the 360 and the PC. As the 360 was shipped without an adequate update system in place, this has held things up - until an adequate update system for the 360 was implimented.

As most 360 users will tell you, as of this week, there is finally an Update patch available to all 360 users with a Live account. This is mandatory, so every 360 user has to download it. It will fit on either a mem card or a hd.

As the 360 has now been readied for any updates, rumor has it that the COD2 patch will be released this week. Im not totally confident that this rumor is accurate, but I do know that the patch is now very close. the PC patch has been ready for some time now, and now that the 360 is ready for updates, I think it safe to say it will probable be sometime this month."

And the comments since then from the Admin on those forums:

"We've (Admins) discussed the current situation on IWNation.com. We all agreed that we would do best to remove Tally from moderator status here on IWNation.com.

The current problems and situation had reached it's top, and it's causing us a bad reputation. We've had to deal with many problems in the past, so this was something we could definately not use. Plus, we did not like the way the 'patch-topic' was posted.

We reckon this measure was not a simple one, but we hope it's for the best. Tally, we wish you the best in the future, and are looking forward to play with you on the online battlefields.

- Major Pain
 

dodger747

Prominent Member
As the 360 was shipped without an adequate update system in place, this has held things up - until an adequate update system for the 360 was implimented.

I don't really understand that. Surely Live is the perfect platform to release a patch, the same as Steam is for PC games. Or have I misunderstood what is being said?
 

MonkeyKnuckle

Distinguished Member
what he means is the 360 couldnt update games because there was no software to do it. the other day everyone had to download an update at the dashboard (to make it able to update the games)and since then about 6 or 7 games have had updates for them, so it makes sense i suppose
 
well obviously live is how the update will be implemented, but abviously the dashboard update a few days ago, was making the 360 able to accept the COD2 patch update
 

MonkeyKnuckle

Distinguished Member
more info on the forum

guy from other forum said:
Member
*********

Group: Members
Posts: 1488
Joined: 18-March 05
From: London, UK
Member No.: 8217




Now that I dont have anything to loose, here are some more tit-bits I have to share about whats in the patch.

All of the info here has been given to me in one form or another by an IW staff member. I share it, not to stir things up, but simply because I think you the community has the right to know.

If you dont trust me, obviously you wont want to read this, so I would suggest you go and read something else. This is strictly for those that are interested in what I have to say.

A lot of this (but not all) has been guessed/confirmed in other ways, by other people, so apologies for any duplications. Also, there are 'holes' in my knowledge where I simply dont have the info to give.

Ok, here is a run down:

#Server-side only capabilty

#Increased gamestate - how much? Well, in an email to me by a Dev, it was stated:

QUOTE
an increase on what there was in CoD 1.5


If there was 32k of gamestate, its going to be above that. Precisely how much I dont rightly know.

#Extra server cvars to turn things on and off - i.e. all the 'idiot hints' (or 'noob hints' whichever you prefer).

#New gametype - not sure on this, but Im lead to belive its Retrival.

#Recoil on a lot of the weapons - MP44 and Garand for sure, which other ones Im not sure of.

#Fixes for all the known map exploits

#Option to have alternative health system than regeneration.

Thats about it. Not much I know, but its more than we had from GC's post.
 

dodger747

Prominent Member
MonkeyKnuckle86 said:
what he means is the 360 couldnt update games because there was no software to do it. the other day everyone had to download an update at the dashboard (to make it able to update the games)and since then about 6 or 7 games have had updates for them, so it makes sense i suppose

Yeah but games had been updated before the latest dashboard update?
 
i think i created a thread a while ago, and a list of 5 games that had recently been updated, King Kong was one of them, cant remember the others
 
there you go then, maybe because this time COD2 will have a completley new system installed it will be a more complex update and they had to wait till the xbox 360 was ready for it
 

Spoonman2

Prominent Member
Past caring about this game now anyway, it`s been out for over 3 months for gods sake. Once GR AW hits the dvd drive, its good night for COD 2

Should have been good to start with.

And oh..... THE LAG :rotfl:
 
maybe they would have made multiplayer better if they had time, aparentely the multiplayer lag was down to a late change of software within the 360, and not in fact Activisions fault
 

AVRocky

Established Member
How will this affect future possibilties in where updates are needed? Waiting this long for a crucial update is a disgrace and heads need to roll!:mad:

P.S. I dont have CoD2:D
 

tutu

Prominent Member
What a crock. They already released one update for CoD2 - to fix the single player gamesave issue. So they can update games. What they are saying is complete crap.

Maybe the system before was 'inadequate' - but it certainly works. The consistent lag issues have put a serious downer on what was the best selling 360 game - the update is late, and a lot of people are very bitter.
 

tjradiohead

Established Member
Lets face it, they rushed it out to make a quick buck, at the cost of quality.

I doubt ill buy another IW product.

Maybe there was so much wrong with it, that the patch would have to be huge, meaning many memory card users could no longer play the gameon live at all.
 

Jabbaa

Standard Member
I dont see why any of the launch titles should have been missing any of the basic play options from halo 2 and or project gotham 2. They were virtually flawless and allowed lots of variety for custom games or just join a random lobby/game for a few rounds maybe make some new friends (realise that sounds a bit gary glitter but you know what i mean).
Not really angry like some guys here tho, when it does work CoD2 is amazing on live, makes mince out of PDZ. Waited this long ofr the patch, let them get it right and then there wont have to be any more. Unless they want to do a map pack or something.... :)
 
ye the update will bring the 'halo 2' setup. Or something similar, as in the lobby system, matchmaking, and the abillity to create custom games, so ye, let them take their time and make it rite
 

DarkEntity

Prominent Member
I personally think if they dont release the patch next week there wont be a point in doing it at all. 90% of the players of COD2 will migrate to GRAW and thatll be that.

This complete balls up by the COD2 company will definately stop me from buy their next title. Yes single player is amazing but i want multi player that is usable.
 

stewartpaterson

Established Member
I don't see what the big problem is. Ok, they should have had lobbys and such set up.

But when everyone complains about the lag its mainly because you can't host 8 players on a 256k upload. So you can't exactly blame them for that.


Though they should have made better netcode granted, as other games can handle more players with limited bandwidth. But at the end of the day they never coded in lag, and as such i don't think the patch will fix that.

Maybe it will who knows...... :confused:
 
the thing about the COD2 lag is that it is unplayable, other games lag, but you can still see what you are doing, in COD2 you lose all control of what you are doing
 
K

krlock2

Guest
michaelT1888 said:
the thing about the COD2 lag is that it is unplayable, other games lag, but you can still see what you are doing, in COD2 you lose all control of what you are doing

if you get lag, that is. i have enjoyed many many games lag free - and so have those i have hosted, since i have a nice fast connection

krlock2
 

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