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PS2 Graphics

Discussion in 'Playstation Forums' started by Garion, Dec 15, 2003.

  1. Garion

    Garion
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    I was having this discussion with a friend; are PS2 games like PC games in that each subsequent version of a game, shows a graphical improvement?

    If this is the case, why do not programmers fully utilise the PS2's graphical capability on the initial release of a game?

    The console has a finite graphics ability, unlike a PC which can always be tweaked.

    Has there been a game released that fully uses the PS2's graphics and pushes it as far as the console can go graphically?

    ....just wondering.....
     
  2. eviljohn2

    eviljohn2
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    The architecture of the PS2 is a nightmare to write for. All the processing power that Sony claim is actually split over 3 chips and programmes can only be written to optimise one at a time.

    Also, with practice the programmers are able to write more concise code so can get more onto the discs.

    Basically, console games do get better as the console gets older but there is also a limit to what can be done.

    If you look at the progress Amiga games made over a 5 year period you'll see a massive change!
     
  3. Squiffy

    Squiffy
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    Because they do not immediately have the knowledge they need to create optimal code.

    They can only do that thru experience, or from cribbing from the experience of others. And that experience is only built up from long-term exposure to developing for the PS2.
     

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