Pooon said:
Things i'd like to see in PGR4:
Harder Platinum solo career(more like PGR2 please)
Online Kudos rank ala PGR2 to return
More Cities
The return of close racing, again ala PGR2
Race timer, with splits in all modes
Color glitch(i can dream)
The 'shift-glitch' to be acknowledged in the manual to clarify its 'status'
Or the removal of the above if needed
Slow/regular cars
Weekly ghost challenge to return
Ability to switch off the ghost in time trial mode
Ability to race other ghosts other than the world #1
Proper pre-release play testing to find any car that is easily better than the others like the F50gt in PGR3 and the TVR in PGR2 adn then remove it
16player online races(but only on certain tracks)
Just my 2p's worth
good list indeed. PGR2 felt more like what casual gamers were hoping for out of GT4, ie, it was just so so big, so many cars, but yet fun.
I think Bizarre admitted the TVR error with the download pack. That Radical evened the score big time. To be honest, they just need to stop playing favourites with Ferrari. The Mclaren F1 does not top out at 225, it tops out at over 240.
I want to see a HUGE list of cars in PGR4, including classics, so we can have some 70's racing.
I want to see the end of generic speedos for the bumper cams, and the proper dash dials for that car used instead.
I want to see at least 300 cars in the game, and if we have to buy half of them with micro payments from live, thats fine with me.
Weather would be nice too.
And the old test track / garage was way better than this spread-your-cars-over-the-planet thing they have.
Oh, and total contol of HUD options so we don't have to worry about image retention.