PlayStation Buys Bungie

Cha1ky

Distinguished Member

Today I am happy to announce Bungie will be joining the PlayStation family.

First off, I want to be very clear to the community that Bungie will remain an independent and multi-platform studio and publisher. As such, we believe it makes sense for it to sit alongside the PlayStation Studios organization, and we are incredibly excited about the opportunities for synergies and collaboration between these two world-class groups. I have spent a lot of time with Pete Parsons, Jason Jones, and the Bungie management team to develop the right relationships where they will be fully backed and supported by Sony Interactive Entertainment and enabled to do what they do best — build incredible worlds that captivate millions of people.

Bungie’s world-class expertise in multi-platform development and live game services will help us deliver on our vision of expanding PlayStation to hundreds of millions of gamers. Bungie is a great innovator and has developed incredible proprietary tools that will help PlayStation Studios achieve new heights under Hermen Hulst’s leadership.

Here are a few words from Hermen about this exciting acquisition and what it means for gamers.


I am absolutely thrilled to announce a new member will be joining the PlayStation family!

I’ve been a fan of Bungie for many years. I have admired and enjoyed the games that they create – and have great respect for their skill in building worlds that gamers want to explore again and again.

Bungie makes games with outstanding technology that are enormously fun to play. They also have unmatched dedication to the communities that play their games, and everyone at PlayStation, and PlayStation Studios, will be excited about what we can share and learn from them.

I have spent a great deal of time with the senior team at Bungie and it is clear their experience and skills are highly complementary to our own.We will be ready to welcome and support Bungie as they continue to grow, and I cannot wait to see what the future holds for this incredible team.

– Hermen Hulst, Head of PlayStation Studios

Here are a few words from Pete Parsons, CEO of Bungie.


We believe games have limitless potential, and that to do anything worthwhile in entertainment, we must bet big on our vision, on our studio, and on our incredible team of trusted creators who build unforgettable worlds that truly matter to people.

In Sony, we have found a partner who unconditionally supports us in all we are and who wants to accelerate our vision to create generation-spanning entertainment, all while preserving the creative independence that beats in Bungie’s heart. Like us, Sony believes that game worlds are only the beginning of what our IPs can become. Together, we share a dream of creating and fostering iconic franchises that unite friends around the world, families across generations, and fans across multiple platforms and entertainment mediums.

Today, Bungie begins our journey to become a global multi-media entertainment company.


CREATIVE FREEDOM

Since taking flight in 1991, Bungie has always charted the future with our own star map – a path that is driven by our people and for our community. We are continuing that journey with new worlds in development, and we can’t wait to share them with you.

With Sony, the potential for our universes is unlimited. Our future games will take bold steps into unexplored spaces for Bungie, continue to push the boundaries of what is possible, and will always be built on a foundation of creating meaningful, lifelong friendships and memories.

We remain in charge of our destiny. We will continue to independently publish and creatively develop our games. We will continue to drive one, unified Bungie community. Our games will continue to be where our community is, wherever they choose to play.

With Sony’s support, the most immediate change you will see is an acceleration in hiring talent across the entire studio to support our ambitious vision. If this speaks to you, and you want to help us put a dent in the universe, we are hiring across all disciplines for Destiny 2 and for all new worlds beyond.


THREE DECADES AND COUNTING

What makes our worlds come to life is our community and our people in the studio. Our people are the soul of Bungie. Empowered by our people, we have pushed the boundaries of what we thought was possible and transformed who we are as a company.

Over the past 30 years, the inviting worlds we’ve built have turned into thriving communities, and that community is the true magic. These communities have taken Bungie beyond games. They have forged life-long bonds, and humbled us with the real, meaningful good they drive within us and the world.

More than anything, Sony understands that our people and our community are both the priority, and the heart of our success, and are willing to stand alongside us as we continue to use our platform to drive action towards a more welcoming and equitable world. Our goal is to build a place where the world’s most creative and talented people can come and do their best work, no matter who they are, where they are from, or how they identify.

That’s the real dent in the universe we want to make — the one we want to last beyond us.

Be a part of this future with us. See you Starside.
 
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iwb100

Distinguished Member
It’s an interesting one. Microsoft were in talks with Bungie last year and I think many thought it would happen inspite of the denials given the geography. I guess the Sony deal allows them independence they obviously crave.

You can’t help but feel Sony buying Bungie was to stop MS acquiring them. But this is a clear indication that Sony are not going to stay or be able to stay in their lane of closed box and story driven games as their only offering.

Bungie are a good get if they want to start building a service and more online focussed games. But I guess they will need more studios for that if Bungie aren’t doing it directly.
 
Seems a lot to pay for a studio with 1 IP (bet its a good earner tho), maybe we will get Myth remastered for PS5, think Bungie still own that.
 

ozzzy189

Distinguished Member
There's three threads on this now!
They made a decent game once. They tried it 4 times. Then they left ms and tried to make it five and six times.
Hopefully they'll make summat new and interesting. I doubt it'll be a ps exclusive unless they have them making a new resistance or killzone.
 

iwb100

Distinguished Member
It’s amazing how for years it’s been blindingly obvious that the future is not the traditional console and exclusive games locked ecosystem model.

Microsoft have said this since 2015. Now Sony are saying it.

There is no money in hardware. The money is in subs and live services. And honestly the industry is now pivoting to this.

Bungie gives Sony a great entry into live service but these games need wide reach and not locking to platforms. Sony will be unveiling their gamepass equivalent soon and it’s quite clear that this is the future.

I will bet that next generation no games will be locked to hardware at all. Everything will be multi platform and it will simply be about which sub and services you want to use.
 

zt1903

Distinguished Member
Well well well.

Wasn’t the acquisition I expected, but it is a big one I guess.

Personally find Destiny all sorts of meh but it is popular. And Bungie is a talented dev that fills a real gap in the PlayStation portfolio.

Not surprised that it’ll remain (mostly) multi platform, too much money on the table with other platforms.

Be interested to hear what else is in the pipeline.
 

iwb100

Distinguished Member
A step further could mean that the actual hardware is located in a data center and its all streamed etc. :eek:
Possibly though I don’t think we are there yet. Not universally anyway.

There are huge populations in the United States who don’t have internet sufficient for game streaming. Very few people in the world have both the internet and suitable home networks to optimise it.

So I think we still see dedicated hardware probably for longer than people think.

But it makes no sense to have games locked to the hardware when it makes hardly any of the money. The new world is about services and subs and games being the attraction for those. Otherwise Bungie makes no sense for Sony.

The world is moving and the fight is no longer between games companies but it is the games companies collectively against the likes of amazon and Google and the big cloud players. If anyone noted Phil Spencer’s remarks recently about how the three companies trust each other and know what’s good for gaming it’s clear as day.
 

dannius

Well-known Member
Didn’t Bungie split from Microsoft because they wanted their freedom, then ended their relationship with Activision because they wanted their freedom?
 

zt1903

Distinguished Member
Sony has a big push around multiplayer coming - partnerships with Deviation, Haven and Firewalk, as well as whatever Naughty Dog is working on. It makes sense that the experience and success that Bungie brings could be pivotal to that strategy.
 

iwb100

Distinguished Member
Didn’t Bungie split from Microsoft because they wanted their freedom, then ended their relationship with Activision because they wanted their freedom?
They are retaining that freedom as they aren’t being merged with Sony studios and will be their own parallel entity and still be a multi platform studio. It’s a good deal for them.

And Sony get to leverage their experience in multiplayer and shared world games which Sony obviously will need.

It’s a sensible deal all round.
 

jdevil

Distinguished Member
Well well well.

Wasn’t the acquisition I expected, but it is a big one I guess.

Personally find Destiny all sorts of meh but it is popular. And Bungie is a talented dev that fills a real gap in the PlayStation portfolio.

Not surprised that it’ll remain (mostly) multi platform, too much money on the table with other platforms.

Be interested to hear what else is in the pipeline.
It's not big at all, in any way or shape. The only thing that is big is how much as Sony paying for a bunch of developers. BIG would have been Sony going after Konami, SquareEnix or Capcom, that would have been a statement after Microsoft got Activision and Bethesda.
 

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