Atmos
Distinguished Member
- Joined
- Jul 21, 2014
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Onward has been peoples go to shooter since it’s release in 2016. It’s one of my favourite VR games and I’ve had so much fun playing it over the years.
So why has Oculus ruined it? Well they’ve seen it’s popularity on Steam just like they saw BeatSabers and decided they wanted it on Oculus Home too dispute their AAA curation. They couldn’t spend their own money on their own home brew shooter, instead they had to get their claws into what was a PCVR Steam only VR game.
Getting the game on Oculus Home isn’t the problem and I don’t care either way where people launch the game from but things took a dramatic turn for the worse.
Oculus persuaded Downpour to convert the game to Quest. So where’s the problem? Well instead of creating a dedicated Quest version Downpour and Oculus decided to make Onward cross play so Quest owners get to play against PCVR players. The problem is with the map design and the way Quest doesn’t have graphics Power to resolve PCVR graphics. Trees and foliage have been cut down in the Quest version.
To make things even the same had to be cut in the PCVR version otherwise plays would be standing behind phantom trees.
This has angered the OGs because they now have to play a dumbed down version just to support the Quest and it’s lack of horse power.
So once again Oculus have taken what wasn’t theirs and turned it into poop. Well done. Congratulations.
I can only pray Valve bring out Counterstrike VR so we get to enjoy Source 2 with high end AAA graphics without the worry Oculus coming along to destroy it.
So why has Oculus ruined it? Well they’ve seen it’s popularity on Steam just like they saw BeatSabers and decided they wanted it on Oculus Home too dispute their AAA curation. They couldn’t spend their own money on their own home brew shooter, instead they had to get their claws into what was a PCVR Steam only VR game.
Getting the game on Oculus Home isn’t the problem and I don’t care either way where people launch the game from but things took a dramatic turn for the worse.
Oculus persuaded Downpour to convert the game to Quest. So where’s the problem? Well instead of creating a dedicated Quest version Downpour and Oculus decided to make Onward cross play so Quest owners get to play against PCVR players. The problem is with the map design and the way Quest doesn’t have graphics Power to resolve PCVR graphics. Trees and foliage have been cut down in the Quest version.
To make things even the same had to be cut in the PCVR version otherwise plays would be standing behind phantom trees.
This has angered the OGs because they now have to play a dumbed down version just to support the Quest and it’s lack of horse power.
So once again Oculus have taken what wasn’t theirs and turned it into poop. Well done. Congratulations.
I can only pray Valve bring out Counterstrike VR so we get to enjoy Source 2 with high end AAA graphics without the worry Oculus coming along to destroy it.
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