I didn't mean to be harsh on the console - I think it (together with PS5) is a great leap and will lift up the baseline spec for future games which is the absolute best thing these new consoles will do - it will then improve all games for everyone, even PC from then on. Right now, we are being held back by ancient console hardware, so all AAA PC games are programmed to also be compatible with those.‘While I get what you are saying and agree with some of it I think you are being a tad harsh on this console. It won’t be able to do 4K 120fps Ray Traced or not, that’s a given but what it will do is 4k 60fps for around £499-599. It will be more powerful by some way than the most common GPU used on steam (GTX 1060) and only 1% use a 2080 which this is rumoured to be around Performance wise.
This Xbox is also using RDNA 2 so we have no benchmarks to show how much (if any) that it improves from the current AMD cards on offer. As it stands (from the leaks) this could potentially be the 3rd fastest GPU behind only the 2080ti and 2080 and they are cards costing well over £500. This will be a good thing as it forces Nvidia to price cut and get competitive again just as AMD have done to Intel.
For Raytracing to take off we need graphic engines and games coded with this from the ground up so I don’t think we will see this for another 4-5 years in proper form.
I just wanted to reality check people saying this will do raytracing "just fine"... what it will do is minimal or fake it, just like every other system is doing right now.
Yes I agree, once this and PS5, and newer PC graphics cards all have built in basic raytracing hardware, then the next generation of game engines will be built up around this and work in all, and we might see some decent stuff in a few years.