Rasczak
Distinguished Member
Monolith have announced that they are developing a sequel to F.E.A.R for PCs and "next generation consoles":
The last bit is quite interesting...it's good to see that the next F.E.A.R will push the technical bar rather than being constrained by multi-platform development.
Source:
http://www.eurogamer.net/article.php?article_id=63007
Monolith has confirmed it's working on F.E.A.R. sequels for PC and "next-generation consoles", but for one reason or another they won't be called F.E.A.R. No release date or publisher info has been released yet.
Last year's PC FPS, published by Vivendi, was a big critical success - largely thanks to some wonderful technical accomplishments, slow-motion work and brilliant enemy AI - so it's good news we'll be getting some more, but what's going on with the name?
Well, as you may remember, Monolith was swallowed up by Warner Bros. Interactive Entertainment some time ago, and although that didn't affect its deal with Vivendi for F.E.A.R., the question of follow-ups is obviously a different matter - and Vivendi owns the name.
[snip]
As to the content of Monolith's titles - Ryan told GameSpot that the firms believe "PC needs to be a focus". "We believe that next-gen will also be awesome, but again, it has some differences and this is the approach that we're going to try." In other words, the PC version will be the flagship - similar, perhaps, to the way Activision developed separate versions of Call of Duty 2 for current and next-generation formats.
We'll let you know more about It's-not-called-F.E.A.R. as soon as we do.
The last bit is quite interesting...it's good to see that the next F.E.A.R will push the technical bar rather than being constrained by multi-platform development.
Source:
http://www.eurogamer.net/article.php?article_id=63007