It's awesome that you enjoyed those games but you do realise they were made by Sucker Punch and not Insomniac, right?If they nail the move set, this could be a whole lot of fun. Really enjoyed Second Son and First Light, so if it does go down those lines, that's a positive for me..
Well I can rely on Sony to give a great game experience and a terrible film experience . This goes with type on first look.Looking good so glad this isn't a rushed movie tie in of some sort, now if only they can get it on par with Rocksteady's Arkham series, taken from the Playstation blog
"From our first meeting, Marvel, Spider-Man and Insomniac have felt like a match made in heaven. So much so that for the first time in Insomniac’s 22-year history, we’re working on an IP that didn’t originate in-house. We love building big games, with incredible gameplay, deep stories, and beautiful graphics. Spider-Man is one of the most iconic and well-known characters in the world, and we’re thrilled to be given the responsibility to create a brand-new, authentic Spider-Man story.
Nope, this isn’t the same Spider-Man you’ve met before, nor is our game based on the upcoming movie. This is a more seasoned Peter Parker who’s more masterful at fighting big crime in New York City. At the same time, he’s struggling to balance his absurdly chaotic personal life and career. All while nine million New Yorkers depend on him for their safety… no pressure indeed.
This collaboration also allows us to quickly return to action developing on PS4. Having released Ratchet & Clank, we feel confident in our ability to create a showpiece for the console. And we’re downright giddy bringing Spidey’s acrobatic abilities, improvisation, and web-slinging to life. But we also want to introduce new elements that players have never experienced with Spider-Man, ranging from traversing with parkour and utilising the environment, to new combat and blockbuster set-pieces".
Looks great to me, love the extra dimension to fights you get thanks to your web shooters, combat looks far better than something like Assassins Creed Egypt for example.Was there really any doubt the fighting would be bad? I'm more concerned about the swinging. I was very underwhelmed with the little they showed
Don't get me wrong, I thought the fighting looked awesome and Spidey looked brilliantly acrobatic mixing hand-to-hand with webs. My concern is the web swinging. When he was following the helicopter it looked... clunky. I don't know, it just didn't seem that impressive.Looks great to me, love the extra dimension to fights you get thanks to your web shooters, combat looks far better than something like Assassins Creed Egypt for example.
I agree,the web slinging in Spiderman 2 is yet to be beaten. I actually played through it again a couple of years ago (finally beat dr octopus at the end) and the combat was pretty shoddy but the swinging was still awesome. The open world spidey games since have tried but didnt come close. The Spiderman 3 game for 360 had "OK" swinging from what i remember,Ultimate Spiderman for ps2 was very basic.It's also been confirmed that web swinging is physics based which means if there is nothing for a web to attach to you fall until there is.
It sounds promising, however, I'm not getting too excited until we see some real city traversal.
There are still so many unanswered questions about the web-swinging. Is it just purely physics based or is it also skill based as well, like PS2 SM2.
Don't get me wrong, I will be buying this day one because in Insomniac I trust. BUT, the web-swinging needs to be perfect for this to be the definitive Spider-Man game.