Originally posted by CMcK
Try to get an LCD with a native resolution close to that of the Xbox and Cube say 640x480.
I use an LCD monitor with my PC and if it's not running at it's native 1280x1024 things look blurry and you get tearing on fast moving images. I don't use my DC with VGA anymore. And worse still the monitor can rotate so I thought it would be ideal for playing Ikaruga and Gunbird 2.
You're flat out wrong, I'm afraid.
That's because most of PC LCD moitors does not have scalers built-in. It's why you get very blurry images when the resolutions of source signal is lower than native resolution of your PC LCD. Instead of scaling incomming signal to native resolution of display, they just strech image to 'fit' the screen.
On the other hand, LCD TVs, (displays) which are designed to view moving pictures are equipped with internal scalers, as well as deinterlacers. So that incomming signals get deinterlaced (if it's interlaced image), and scaled (if the resolution of source signal is smaller or bigger than native resolution of the display.)
Genernally speaking, higher the resolution, the better image gets. This is because of oversampling method used in scaling algorithm.
Of course, picture quality greatly varies depending on quality of scaler, and deinterlacer.