I think the actual game play in this looks fantastic in 3D, no crosstalk whatsoever and I have my 3D effect set on 6. Although there is a lot of crosstalk when watching the video clips, but that doesn't really bother me, even the replays don't have any crosstalk showing.
This is much better than Motorstorm and Wipeout in 3D, motorstorm has a great effect but there is too much crosstalk showing, this game makes me feel good about the future of 3D racing games
What TV you got?
Is it true photomodes are now not in 3D?
Please can you highlight in your opinion what stands out and how or where 3D makes a difference.
Also can you guys confirm 720p in 3D @ 60 FPS
Thanks
GT5 runs in full 1280x720 in 3D mode but anti-aliasing drops to 2x. In 2D 1080p the game runs at 1280x1080 with 2xAA, in 2D 720p the game runs at 1280x720 with 4xAA.Ive totally ditched 3D in GT5 now, just as I did in black ops. 3D made black ops too difficult and it just doesnt add enough depth to GT5, especially compared to the likes of wipeout.
3D mode does display a 720p picture but I have a feeling the resolution is much lower and then upscalled to 720p. If I can remember correctly, GT5 runs at 1080x1080 upscalled to full 1080p so I seriously doubt that the game runs at a full 720p in 3D mode.
GT5 runs in full 1280x720 in 3D mode but anti-aliasing drops to 2x. In 2D 1080p the game runs at 1280x1080 with 2xAA, in 2D 720p the game runs at 1280x720 with 4xAA.
The biggest problem I have now is that the framerate can get quite bad in 3D mode at times, which ruins the effect a bit.
Hopefully the 3D options will be adjustable in-game in future as well, rather than having to quit out to a menu to make changes.
I can't wait until the next generation of 3D games where they're actually designed to be played in 3D and run well in it, rather than being an afterthought. Hopefully the 3D options will be adjustable in-game in future as well, rather than having to quit out to a menu to make changes.
Right, they have been working on 3D support for two years, but the game was still developed with 2D as the primary focus. This should be obvious because the game runs significantly better in 2D than it does in 3D.Unforunately this is probably about as good as it gets with this generation of console. They did achieve full 720p and maintain pretty much all the visuals of the 2D mode, which is pretty impressive. Apart from Stardust, which is a pretty simple game, all the others either drop effects or the resolution down below 720p to get the performance.
From Eurogamer interview with the producer of GT5:
"Journalist: What's your opinion of using 3D in racing games?
Kazunori Yamauchi: 3D was not something that was implemented at the last minute. We were working and testing with Sony two years ago. I think 3D technology right now is at a stage where it just has a lot of possibilities."
Don't use the TV to adjust it, set that back to the default (0?) and use the game's options. The TV options only exist for when there is no other way to adjust the signal. (3D Blu-ray etc.)Why the **** is the ghosting in 3D so bad!?
I can either have the cockpit looking fine or the HUD looking fine. Not both. Sigh.
I literally changed the 3D viewpoint while i was in game and the cockpit dials were fine once it was set a -5 in the Samsung menu, but the HUD was way off (as were the TV menus).
COD, Super stardust etc do not have this issue :-(
The reason the HUD looks bad is because you are adjusting 3D with your TV's settings. You should basically never do this as it's trying to adjust the depth of an already rendered image.Man.
What an oversight for PD.
I hope that it's something they can look into as it is quite an eyesore and i want to play it in 3D!
I'll give those settings a bash when I get in cheers.