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GDCE: Microsoft Reveals New Xbox 360 Details

Discussion in 'Xbox Forums' started by Colgate7110, Aug 31, 2005.

  1. Colgate7110

    Colgate7110
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    Hey everybody, here's some new news (don't think anybody posted this one yesterday anyway :)). At the Game Developers Conference Europe 2005 in London yesterday, MS dished out some info on the new eBay-style Live gamer feedback system, custom soundtracks are a mandatory feature of all 360 games, default profiles (presumably tied to your gamercard) for settings such as inverted controls and transmission type - store them in your profile and games should check there first so you don't have to go in and toggle the options yourself :smashin:

    The full article is available here: http://www.gamasutra.com/php-bin/news_index.php?story=6373.

    Apparently Gamasutra will be posting more details from GDCE 2005 so keep your eyes peeled!

    Cheers,

    Colin
     
  2. EDDS

    EDDS
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    thanks for the link, a good read.
     
  3. bishman

    bishman
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    I'll read the link in a minute but the compulsory custom soundtracks and user profiles have been known for ages. This was announced by Microsoft a long while back.
     
  4. bishman

    bishman
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    Ok, read the link now. Not sure about this bit:

    Why on earth is there a need for the game to pause? Does it pause for all players? Surely not? I would have thought that muting of in game voices was all that was required. If I can talk on the phone and carry on playing, I won't have any problem accepting a voice chat request.
     
  5. Colgate7110

    Colgate7110
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    I thought the custom soundtrack feature was optional rather than required much like it was for the original Xbox, especially since Bizarre Creations were unsure whether they could actually implement that in time for PGR3 shipping on time, presumably the soundtrack API wasn't finished at the time of the interview or something? Here's the original interview I read with Nick Davies from BC:

    So, taken from this interview at the end of July, you've got Nick Davies saying it's "absolute that we're using custom soundtracks" then an update coming from Microsoft saying "it’s something we’d like to support" but not "have to support".

    Remember the minimum native 720p requirement (with downscaling as needed) has already been blown away with the news that the Final Fantasy port won't run at 720p so I don't think we can take anything as compulsory on the 360 right now.

    As for the Live chat feature, that must be a mis-communication in the article. They announced the ability to chat to people during the E3 unveiling and stated then you'd be able to do so without being in a game via the dashboard/guide. Perhaps you can toggle the pause option? No way that pausing to chat will work if you're in a Live game though...

    Cheers,

    Colin

    (EDIT: added the word pausing to that last sentence - can't really say that chat won't work at all in a Live game!)
     
  6. bishman

    bishman
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    I did not know that :eek: . Although I'm not the least bit interested in final fantasy, the fact that games can be released without 720p support is very worrying. Will try and find out the news about custom soundtracks though. I definately remember seeing a video where Allard said that every single game would support custom soundtracks. It was the same one where he was saying about every single game being xbox live aware.

    But like you say though, it seems MS can change the rules to suit. If it came down to releasing PGR on launch without soundtracks or waiting to incorporate them, I wouldn't be surprised to see it happen. It would be a major disapointment after supporting them in PGR2 though.
     
  7. EDDS

    EDDS
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    right first off, all games support custom soundtracks on xbox 360 because its built into the xbox this time, not in the game like on the current xbox.

    second, you will beable to do voice chats while playing your game(or watching a dvd or doing absolutly anything on your xbox), it wont be paused all the time your talking.

    third, final fantasy will support 720p, ALL xbox 360 games will (they all support at least: 720p, 5.1 dolby digital, 16:9 and custom soundtracks)
     
  8. Miyazaki

    Miyazaki
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    If I can plug in my ipod shuffle to my x360 and upload my songs for a custom soundtrack that would be awesome! :thumbsup:
     
  9. bishman

    bishman
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    You don't need to upload the tracks, they will stream from your ipod. This feature was shown recently during a live demo of Kameo. If you haven't seen the demo yet go and check it out over at ign.com, looks awesome.
     
  10. EDDS

    EDDS
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  11. Colgate7110

    Colgate7110
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    :oops:
    Okay, so it seems that HDTV support has been confirmed for FFIX on the 360. In my defence though, I can point out a stack of links playing it has/it hasn't ping pong. The final outcome is that it will support HDTV resolutions but that will be the only upgrade to the game on the 360 - no new models, textures, locations, etc. Now I just have to edit my earlier message removing the remark and I'm sorted ;)

    As for the custom soundtracks, I'd be very surprised if it didn't make it but I'd be a lot happier for BC themselves to make an announcement which counters that one in their interview last month.

    Cheers,

    Colin
     
  12. bishman

    bishman
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    I've been trying to find the video online. Can't think if it was from the xbox360.com site or maybe from ourcolony. It definately had Allard speaking and he was against a white background. And he definately said all games would support custom soundtracks.

    I'm not going to worry about it, the Final Fantasy fiasco has already proved that Colin has no idea what he's talking about ;) .
     
  13. Colgate7110

    Colgate7110
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    Gaaah... Must.... not.... rise to.... bait... RIGHT, YOU MAKE ONE, JUST ONE, WRONG POST ON THIS PLACE IT'S ALL OVER. I REMEMBER WHEN.... (Colin rambles in an incessant rage for the next 5 minutes) :)

    I can see we're going to have settle this one in a game of PGR3. With our custom soundtracks. ;)
     
  14. bishman

    bishman
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    Only if we play it whilst reciting an alphabetical list of all the backwardly compatable titles. :D
     
  15. Scotty306

    Scotty306
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    Which makes me wonder if you can hear the driver's comms while watching spectator mode on 'gotham tv' ??

    Not especially for the reciting of backwardly compatable titles, just normal races :)
     
  16. CAS FAN

    CAS FAN
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    Now if the 360 actually rated your playing style itself then that would be good. There should be certain criteria that the console can measure for each game that determine if you are say a more social than competitive gamer and vica versa.
     
  17. Colgate7110

    Colgate7110
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    That's the full text available now:

    Postcard from GDC Europe Mobile 2005:
    Integrating Xbox 360-Specific Features Into Games


    A lot of clarification of points covered elsewhere with definitive confirmation that all games must support HDTV resolutions and custom soundtracks. This has been said before but MS are re-iterating it again so everybody - developers included - are clear. Hopefully Bizarre on top of the custom soundtrack issue then! :)

    He also mentioned the quick chat feature and it states in the article that other in-game chatter will be muted out to allow the conversation to be heard without distraction. Clearly - and thankfully - the claim in the earlier article that the game would pause for a chat session was wrong!!!

    Cheers,

    Colin

    P.S. If anybody stumbles over the Technical Certification Requirements/TCR document at any time, I'd love to see it :) With all these rules about what features a game must sport, the load time limits, etc it could make for some interesting confirmations of what the box will actually be able to do. Of course, I realise this document isn't intended for public consumption, but still...
     
  18. Munkey Boy

    Munkey Boy
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    Real interesting point, but surely unworkable with anything but human input....? I mean how can you judge what is good feedback and bad - way too many variables. We're some way off that, but that is the future for sure...

    I've struggled to try and categorise myself so I can complete my 'Gamercard'. I'm competitive, but I also realise I'm not the best. I generally finish in the top 20% of leaderboards when I try but I'm no better, so I hope there's an "Enthusiast" option for peeps like me...!
     
  19. CAS FAN

    CAS FAN
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    Yes perhaps it's a little way off, but I guess things like how many collisions you have or how hard you brake, how well you stick to the optimum driving line, your top speeds through speed traps, consistency of lap time, win ratio, the amount of successful overtaking manouvers, how many spins you have and the amount of power slides and wheel spin you get (i.e. bad throttle control) could all be used to form an interesting picture of a driver.
     
  20. Colgate7110

    Colgate7110
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    Are we still talking about games or a new mechanism for calculating no-claims bonuses? Presumably a higher rating using the above criteria would give a better no-claims? ;)

    Seriously though, it surely depends on the particular type of - in this example - driving game. The balance between the likes of the power slide rating versus efficient braking and cornerning would surely swing wildly from one extreme to the other. A power slide would earn you kudos (for want of a better word) in the PGR franchise but punish you in Forza. Similarly the race line for Rallisport Challenge is pretty fluid when compared to that in Forza so it would need to weighted per style per genre surely.

    Maybe all we need is a PGR-style Kudos profile per game? FPS titles, especially TimeSplitters, tend to score you on particular metrics over and above mere kills so it's not impossible to do this per-game. An averaged style profile across all games perhaps doesn't make sense...

    Cheers,

    Colin
     
  21. Kopite4Ever

    Kopite4Ever
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    never been a believer in stats etc and adding more of these features just helps the willie wavers come out in force. naturally its a decent idea if you play with the same collective group of live friends were friendly banter etc is acceptable and fun but 90% of the time this isnt how people play live. its a reason for me halo 2 just is not fun to just hop on live matchmaking and play because there is no way to just mute these idiotic people without having no sound and i and anyone else shouldnt have to accomodate for these people.
     
  22. Scotty306

    Scotty306
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    erm, willie wavers?
     
  23. Kopite4Ever

    Kopite4Ever
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    in a gaming sense just a term used for people who constantly boast about their own stats and ridicule those who are inferior to them :)

    can be applied to all aspects eg ive a ferrari you have an escort so i will let you know this constantly and will never let you forget :rotfl: i dont really have a ferrari if i did i wouldnt be talking to you lot as me and miss hilton would be making our own night time flick ;) :rotfl:
     

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