Since theres a few old-skool gamers about it would be interesting to hear your views on how videogames have progressed, not just in terms of visuals and audio, but more specifically in terms of gameplay. Of course everyones invited to voice their views... Anyway here are a few points that I think are worthy of debating... Are videogames becoming too easy? Back in the day we had R-Type as a challange... And now we have... Well, not too many games that would prove to be a total challange. I for one would like to see the difficulty levels back in action if implemented well. For example Perfect Dark on the N64. Choosing the easiest setting would give the gamer a linear game and wouldn't reward exploration much because many of the areas would have been locked out... So there would be less objectives for the given mission. Choosing a harder difficulty would result in more freedom in the levels and more objectives to complete... Rather than just giving you less health, ammo and taking more damage per hit. Badly explained example I know, but at least RARE have thought out on how to make a game harder using various ways than to just up the enemy AI and make them require more shots to kill. This is just one point of many but because its 4am I want to go to bed ^_^ Hope to hear from you guys soon. Laters.