Elite Dangerous FOV challenge.

MikeKay1976

Distinguished Member
I know you can get software to measure the FOV but someone on the ED forums suggested a practical test.
Obviously FOV is partly linked to your face shape and IPD but just for fun...
This may actually be useful for anyone wondering if it is worth modding their G2. IF they can already get the FOV I get with the mod with the normal faceplate chances are the mod will have little advantage and may spoil the image.

In ED sit in an asp explorer Reset your view and making sure you are lined up with your character and looking straight ahead.....

The vertical struts on the left and right side of the canopy both have white lights on.

Quest 2. -. Can see a sliver of the lights but not all of them.
G2 with standard head gasket. Can't see the lights at all (for my head the standard gasket really is poor)
G2 with gasket removed and using odyssey VR cover... Can see the lights in full but that is pretty much the limit of the FOV. If I tightentheadset any more I see the screen limits.

I would be interested to hear other headsets esp the index (which I expect to be better yet)... But how much better is what really interests me.

Thanks
Mike.
 

SeaFirelIV

Active Member
I'd give it a go but I don't have that ship and I'm too far away to purchase one.
 

MikeKay1976

Distinguished Member
I could be wrong but its possible one of the tutorial missions (you can do them any time) is in an asp
 

SeaFirelIV

Active Member
I could be wrong but its possible one of the tutorial missions (you can do them any time) is in an asp

Meh. Got back later this evening from a long job and bought one anyway cos I was bored. Do interceptions even happen any more? Previously when I ran Elite I'd be intercepted at least once. Granted that was nearly a year ago.

Anyway, tried your experiment. Looking ahead, I could see one light on my peripheral. Always one light. Either on the right or left. No matter how I turned my head, I couldn't lose one of the lights.

I don't have the mod yet (on order), so I just took the gasket off and I could see both- just! the fov honestly didn't make that much difference to be honest, but it could be to do with my IPD and head size.

I have Elite on "VR High" by the way. I only just discovered this mode, I was using standard VR mode before.
 

MikeKay1976

Distinguished Member
i would be interested if any index owners could do the same (or are you talking about the index? - i doubt it as i expect the index to be noticably larger.
it sounds like your head shape is on one hand better for the G2 than me as i cant see either light without turning my head with the standard gasket, but that perhaps my ipd or something is better for the headset than you (i have it on max) because i can easily see both lights with the mod.
 

Presuming Ed

Well-known Member
I'm on the verge of getting ED up and running again, for the first time in a couple of years. I have an Index but have never tried ED with it. It'll take me a little while as i expect I'll need to set up all the hotas buttons again but I'll do the test and post back here when i get chance.
 

thesnowdog

Well-known Member
I keep on meaning to get back to Elite Dangerous but I've got way too many games to play that I've just bought for the Quest 2 plus quite a big List Of Shame to get through that's built up over the last four years or so. 😊😂
 

Presuming Ed

Well-known Member
Well I have ED set up and I've been in in VR. I'm overwhelmed by how it looks. I've never run it in the Index before, so only previous experience was in the Rift.

I'm struggling at the moment with even basic orientation and buttons, it's been so long. I'm only running in the training missions at the moment as I'm struggling to work out which button does what and if I go into the actual world I'm bound to fly my very expensive ship into a docking station. I mean into it, like into the side of it, not into it to park it. I've done it before.

I'm also unfamiliar with the layout of the ships so am going to need some help to know if I'm in an ASP explorer or not. I've done a couple of training missions and I think they were in sidewinders.

Is there anywhere in the ship UI that tells you what the name of the ship is?
 

SeaFirelIV

Active Member
Well I have ED set up and I've been in in VR. I'm overwhelmed by how it looks. I've never run it in the Index before, so only previous experience was in the Rift.

I'm struggling at the moment with even basic orientation and buttons, it's been so long. I'm only running in the training missions at the moment as I'm struggling to work out which button does what and if I go into the actual world I'm bound to fly my very expensive ship into a docking station. I mean into it, like into the side of it, not into it to park it. I've done it before.

I'm also unfamiliar with the layout of the ships so am going to need some help to know if I'm in an ASP explorer or not. I've done a couple of training missions and I think they were in sidewinders.

Is there anywhere in the ship UI that tells you what the name of the ship is?

haha. You won't be flying into the side of anything, m8. The new Momma state auto-landing will take over and do all the landing for you- I'm not kidding! I had the biggest surprise (since I love manually landing). That said, I guess in the far theoretical future, they'd have auto-landings by then. I just don't like it forced... Maybe I can turn it off somewhere.

Can't remember where it tells you what you ship is... probably on the right display somewhere... You can go into the shipyard part and buy an Asp if available...
 
Last edited:

Presuming Ed

Well-known Member
Thanks - it actually says the ship name in big letters in the front page of the right hand side panel.

Hope you can turn automatic landing off, I like doing i!!

As soon as I find an ASP explorer (I don't own one, I don't think) I'll post my findings back here.
 

MikeKay1976

Distinguished Member
you can turn off autolanding.... i have only even used the docking computer once - and that wa sonly to hear the blue danube for nostalgia.

all my ships have any aids ripped out of them to free up space, weight and power.

that said with 4 pipps to shields you can pretty much fly full tilt into a station wall now and survive. it wasnt like that at launch.
 

MikeKay1976

Distinguished Member
Thanks - it actually says the ship name in big letters in the front page of the right hand side panel.

Hope you can turn automatic landing off, I like doing i!!

As soon as I find an ASP explorer (I don't own one, I don't think) I'll post my findings back here.
an asp explorer should be in everyones repetoire of ships anyway so its not money wasted. (its possible the krait or krait phantom may actually be a genuine alternative for it now, but i think that is more pricey - if you are a penny pincher like i am (i do it for the RP as much as anything) whilst saving money for the asp explorer do work for the alioth independants (iirc) who have influence around Alioth....... get allied and you will get the permit to jump to Alioth where you can get.................. 20% i think discount on the big snake.

with money as easy to get as it is as well as the discounted stuff at places like Diaguandri the reality is you dont really need to do that, but i still think it is worth it, like i say, as much for the RP and giving yourself goals as anything
 

Presuming Ed

Well-known Member
Thanks yes, I never seem to have much money. I have 44m at the moment. Is that a lot? I have about 250 hours in the game but I've tended just to pootle about on my own and not really interact with any initiatives or anything, so mostly just do a few cargo and assassination missions. I'm in a Python at the moment and I think I have a smaller ship in storage somewhere that I use for combat. Can't even remember its name! Hunter?

I'm currently on a planet called Neto. I've got it all set up now anyway, just need a bit more time in the cockpit to get used to what button does what - it's a new install on a new PC so none of the mappings persisted. I probably wouldn't have remembered them anyway so not a big issue going with the defaults and re-learning. I'll probably want to tweak it once I'm back in the swing.

I'm playing while sat on my racing seat, which is relatively new, didn't have it last time I played ED. It's surprisingly comfortable to play with the HOTAS on a plank of wood across my lap. Although I've had to take the wheel off the unit so that it doesn't get in the way of the flight stick.

Looking forward to some hours in it tonight, I'd better get on with some work now. It looks stunning, awesome in the Index though, apart from the odd flicker from the spacewarp equivalent. But I can live with that.
 

SeaFirelIV

Active Member
an asp explorer should be in everyones repetoire of ships anyway so its not money wasted. (its possible the krait or krait phantom may actually be a genuine alternative for it now, but i think that is more pricey - if you are a penny pincher like i am (i do it for the RP as much as anything) whilst saving money for the asp explorer do work for the alioth independants (iirc) who have influence around Alioth....... get allied and you will get the permit to jump to Alioth where you can get.................. 20% i think discount on the big snake.

with money as easy to get as it is as well as the discounted stuff at places like Diaguandri the reality is you dont really need to do that, but i still think it is worth it, like i say, as much for the RP and giving yourself goals as anything

I think you are going to be our resident expert on Elite here. I really am no expert on Elite. I tend to pick and choose what looks nice and what I can afford. I've been using the Dolphin to ferry tourists around lately and the only other ship (Sidewinder?) I have is the starter ship in Union Jack colours. :)
The Asp doesn't look so great to me. So, may I ask, what's so good about the Asp explorer that everyone should have it? What are its strengths and what should I do to get the best out of it?
 

MikeKay1976

Distinguished Member
hmmmm ok so if you have a python arguably you are already past the need for an Asp. the python is better for combat, better for armed trading.

so i guess it depends if you want to do exploration. the asp is definitely better for that as can be specced for a much better jump range than the python. imo the python however is probably the best all rounder medium sized ship in the game.

edit @SeaFirelIV seems we replied at the same time :D

I got my asp at a time when money was hard, and i mean really hard to get, it took me 100s of hrs to get to the python in game.

the asp is a competent combat ship, a competent medium sized armed trade ship and a superb exploration ship (and is my daily driver for taxiing around the bubble when i want to get somewhere fast and still have a ship capable of doing a bit of anything whilst i wait for my actual specialised ship to be delivered to the work site..

the python is a very good combat ship, a superb medium sized armed trade ship but with slightly limited jump range.
 
Last edited:

SeaFirelIV

Active Member
hmmmm ok so if you have a python arguably you are already past the need for an Asp. the python is better for combat, better for armed trading.

so i guess it depends if you want to do exploration. the asp is definitely better for that as can be specced for a much better jump range than the asp. imo the python is probably the best all rounder medium sized ship in the game.

edit @SeaFirelIV seems we replied at the same time :D

I got my asp at a time when money was hard, and i mean really hard to get, it took me 100s of hrs to get to the python in game.

the asp is a competent combat ship, a competent medium sized armed trade ship and a superb exploration ship (and is my daily driver for taxiing around the bubble when i want to get somewhere fast and still have a ship capable of doing a bit of anything whilst i wait for my actual specialised ship to be delivered to the work site..

the python is a very good combat ship, a superb medium sized armed trade ship but with slightly limited jump range.

Hmm. Thanks. No Python. Guess I'll make the Asp my part explorer/part combat / dodgy missions ship, then.
 
Last edited:

Presuming Ed

Well-known Member
with money as easy to get as it is as well as the discounted stuff at places like Diaguandri the reality is you dont really need to do that, but i still think it is worth it, like i say, as much for the RP and giving yourself goals as anything

I've put a few hours in now and am really surprised at how easy money is to come by. I've made over 50 million in a few hours which seems unthinkable having played the game a few years ago.

Although I can't remember if I played it much since I got the Python, which is obviously going to make me a bit more money trading. And the system I'm in is in boom so there seem to be a few courier jobs available for silly money. And they now give you trading on a plate, telling you for evey commodity in the market where you can take it to sell it for a quick profit.

So I have about 131 million in the bank now and I think it might be time for new boots. I do like combat, assassination missions and I haven't quite dared to do them in the Python. So I either grab a Fer de Lance now, which seems a bit of a backward step, or save a bit more and get an Anaconda, which which I'll generate money more easily, then buy a fighter with the money that ship brings in?

Enjoying being back in Elite, especially in much clearer VR.
 

MikeKay1976

Distinguished Member
Yeah money is no longer the limiting factor any more (I hate this myself as I want a sensible economy in ED not generic MMO multiple currencies.. for instance you can be a billionaire but you can't buy iron or sulphur!!! that is by the by and it matters not what I think as that ship has sailed (/flown).

The new currency which is challenging is the materials for engineers. The good news is unless you want to PvP most of them are optional, (some even essentially break the game imo).

The jump distance ones are nice to have - Google Felicity farseer and maybe the scanning ones (which I don't have yet).

Back to your point. I would not get trapped into the biggest is always better mind set. The anaconda is really slow to handle and in terms of dog fightibg much less fun.
It does carry a ship launched fighter however so you could let a crew person fly mothership and you fly the nimble one.

Due to a typo the anaconda is objectively the best explorer ship in the game (its hull is made out of magical fairy dust and weighs less than ships half its size (despite having decent armour and mass lock capabilities) so it has massive jump range when specced properly whilst still being able to carry all the stuff you may want when out in the black (refinery, SLF, srv and all scanners etc)
In VR tho it's canopy is more restrictive so you won't be able to see the eyecandy as well without using the external camera suite.

Personally I barely use my anaconda.... Preferring to build specialised ships. The anaconda is really very good at everything but being in the same ship can get tedious.
Like I said tho. Where you are now worry less about credits and more about what (if any) engineering you want to do and start looking for the materials you need for that. The money will come on its own.


All that said tho.... Docking an anaconda for the 1st time in VR is really good and is the best ship for making you feel like you are sailing an oil tanker in space.
 
Last edited:

SeaFirelIV

Active Member
I liked it when money was a limiting factor, even though it meant I could hardly afford anything. Making it easy cheapens everything. Yes, I know the ship has sailed, but I've only just found these new shores! Thanks for the info on the Anaconda, etc.
 

Presuming Ed

Well-known Member
Bought a Mamba in the end. Looks and sounds great. Very Star Wars.

I've spent maybe another 100m upgrading it, but the port in at doesn't have everything so going to have to go out in search of something. I'll also sell some excessive parts on the Python that i had for conflict. It's pretty easy to avoid trouble so I'll really spec that out for trading. And maybe try mining again.

I'll look up some online combat tips i think. I suspect I'm not very good at it. I've had a little play around in the Mamba at a nav beacon and ended up having to flee from a federal gun ship.
 

SeaFirelIV

Active Member
Finally got rid of auto-landing and landed manually.

I have to say that landing manually in VR is something else. I literally got butterflies as I made my way through that gap, watching my speed and orientation as I flew into that giant maw. Quite amazing. Docking on auto in VR is missing out on immersion big time.

As for combat decided to have a go and... my weapons, though deployed, would not fire. I only survived cos the pirate was a noob too and Law came along and blew him away for me. It's been a while, I gotta figure what I'm missing.
 

MikeKay1976

Distinguished Member
Bought a Mamba in the end. Looks and sounds great. Very Star Wars.

I've spent maybe another 100m upgrading it, but the port in at doesn't have everything so going to have to go out in search of something. I'll also sell some excessive parts on the Python that i had for conflict. It's pretty easy to avoid trouble so I'll really spec that out for trading. And maybe try mining again.

I'll look up some online combat tips i think. I suspect I'm not very good at it. I've had a little play around in the Mamba at a nav beacon and ended up having to flee from a federal gun ship.
Ray gateway at diaguandri is a good place to start your equip. They don't have everything but they have a lot and it's 15% discount.
 

thesnowdog

Well-known Member
Yup, I'm disappointed with how easy it is to make money these days. They got too many complaints from lightweight millenials about how difficult the game is I expect.

I do worry about the future of the human race tbh. Wtf would these people do if they suffered REAL adversity? They'd probably end up in the nuthouse I reckon.

And don't even get me started on bloody Wokeness 😲😂😂😂

It's almost as if it's trendy to be a victim these days which is just bizarre.

If the Thargoids decide to invade in 50 years time when we're all dead the Earth is going to be well and truly fudgeed, anyone saying that they're going to resist the Thargoids and fight for the human race will be sent on bloomin Diversity Training and Anger Management courses whilst the Thargoids are hoovering up human beings for a bite to eat!!! 🛸👽🛸😂

It's almost as if we're heading for Alliance political beliefs instead of a choice between the Alliance, the Federation or the Empire, bloody hippies!!!

Long live The Empire! 😎😁😎
 

MikeKay1976

Distinguished Member
Not meaning to be that person but this is all good chat for the ED thread in PC general discussion. (Prolly get more interest there too). And keep this one for VR specific features such as comparing FOV.
 

Presuming Ed

Well-known Member
Not meaning to be that person but this is all good chat for the ED thread in PC general discussion. (Prolly get more interest there too). And keep this one for VR specific features such as comparing FOV.

Ha yeah I kept realising I was going OT with every post, so added a shameless 'oh and it's great in VR too' to the end just to make it more relevant! But damn you, you've seen through my clever subterfuge. Off to the ED threat I go.

But it is great in VR too. ;)

Struggling to find an ASP explorer though. I currently have a Sidewinder, Python, Vulture and Mamba. I'll go through the training missions again just in case. Or buy one, they're probably cheap now.
 
Last edited:

The latest video from AVForums

Podcast: Q Acoustics Q3030i, Humax Aura, Roku Streambar & WandaVision Reviews and more...

Latest News

Sky announces huge original TV show and movie lineup for 2021
  • By Andy Bassett
  • Published
Cambridge Audio launches DacMagic 200M headphone amplifier
  • By Andy Bassett
  • Published
What's new on Disney+ UK for February 2021
  • By Andy Bassett
  • Published
Focal releases 1000 Series integrated speakers
  • By Andy Bassett
  • Published
Top Bottom