Destiny - Bungie Weekly Updates

Discussion in 'PS4 Games' started by Cha1ky, Jul 10, 2015.

  1. Cha1ky

    Cha1ky
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    Rather than keep putting this elsewhere, time to put it i its own thread :)
     
    Last edited: Oct 7, 2015
  2. TheRobotman

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    I'm glad you've put this here, I struggle to read Bungies site with all the money I'm throwing at the screen and all.
     
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  3. Billy Goodgun

    Billy Goodgun
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    So... Buff auto rifles and nerf everything else for the Taken King? Wow. Just puts the game back to where it was at launch, only worse. Sounds like they're going to kill a lot of my favourite weapons.

    Glad I kept some of my old legendaries, though. Shadow Price FTW!

    Not sure I'm going to end up a fan of what's coming. I kinda just wish Bungie would stop tinkering with the weapon balances so much, although I'm not surprised Thorn, The Last Word, and Gjallarhorn are all getting changed. Might even make other Crucible weapons viable again.
     
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  4. silvercue

    silvercue
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    I like the look of those Omolon guns. :cool:
     
  5. silvercue

    silvercue
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    Changes to patrol and public events with TTK sounds good. Game needs that.
     
  6. Cha1ky

    Cha1ky
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    Very True but I'm wary about it. It could easily be the Taken King has a new vendor and that his bounties are different. While the rest are the same rubbish from day one. The whole lot needs an overhaul. Nevermind just the DLC being different.

    They could easily say 'when the Prison of Elder dlc hits it's going to be a whole new way of doing bounties' then Yip, it's the Queens bounties, where the difference is that you're killing bosses from events or new mobs they've placed in old areas....wow, mind blown!!

    The good thing the dlc has for it is an entire new subclass. That should be good for a while.
     
  7. TheBunkDontSwim

    TheBunkDontSwim
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    Weekly update 27/08/15

    https://www.bungie.net/7_Bungie-Weekly-Update---08272015/en/News/News?aid=13430

    This week at Bungie we led a mission against the Cabal inside the Dreadnaught.

    That loot-filled fortress is ours to conquer. We can’t have a space-faring professional military unit messing up the joint – or the rest of our solar system, for that matter – so we went in there and kicked some ass. As always, we let the community lead the way. For this mission, Mr. Fruit was on point.

    Any seasoned Guardian knows that Strikes are cooperative encounters designed for three people. For this reveal, we brought a couple hundred thousand along for the ride. If you were one of them, thanks for watching! If you were not, we captured the event and force-fed it to YouTube.

    Strike the Dreadnaught Reveal Archive


    You’ll have the chance to play this new Strike – along with many other missions – in a few short weeks. This won’t be last reveal between now and then. Next up, Laced Up Lauren will join us in the Court of Oryx. Same Twitch time. Same Twitch channel.

    And then there’s this, hot off the presses:

    http://twitter.com/edgeonline/status/636825975909695488/photo/1

    While you wait for our next broadcast, you can set your Destination for your local newsstand to read more about what awaits us in the rings around Saturn. Edge Magazine has the inside scoop. See The Taken King through their eyes.

    Escalation
    Once you’ve completed the new story campaign, a whole new suite of endgame activities will beckon. That’s where Strikes get even more challenging. When you seek context for the Destiny endgame, look no further than the Creative Director for The Taken King - also known as the guy who led the construction of your Vault of Glass...

    Luke Smith: In our Strike the Dreadnaught reveal earlier this week, we showed some and told some about how we wanted Strikes to move forward into Year 2.

    • Strike replayability is augmented by variability.
    • Bosses with more interested combat phases and less vitality.
    • Strike-specific rewards.
      • E.g., Armor drops that look like trophies from the Strike boss
      • E.g., weapons that only drop from certain Strikes
    But those aren't the only changes coming to Strikes. We've also looked at the programming/Strike playlists and made some changes there, too.

    Nightfall

    Our desired Nightfall experience is the weekly ritual where you get together with your friends for a test of thumbskill and allow players to optimize for gear.

    Burn skulls motivate weapon rotation and now the Burn resist talents found on chest pieces will rotate armor.

    The death penalty of being kicked to orbit often leads to players feeling forced to play too safe, rather than running through the world as a monster killing machine.

    Another thing we didn't like about the Year 1 Nightfall was how players could feel forced to play Nightfall as early as possible in the week to maximize the benefit from the Nightfall buff. So, we've shelved that buff until we can reform it into something closer to its original intent - a mark of prestige for having achieved something challenging. We've adjusted sources of XP and Reputation up to account for its absence.

    • Now Requires Level 40
    • Wiping no longer returns Fireteams to Orbit
    • Now uses 30 second time-out penalty for Death (same as Raid Normal)
    Weekly Heroic Strikes

    We've removed a dedicated Weekly Heroic Strike from the game this Fall. In its place we've added a new playlist: the Vanguard Heroic Playlist.

    Each week players receive bonus Legendary Marks from the Weekly Heroic Playlist. These awards are received at the Account level rather than the character level - as was the case with Year One Weekly Heroic Rewards.

    We made this change to enable players to focus on a single character more, or feel less pressure to gear three characters at once for Legendary Marks.

    • Requires Level 40
    • Removed the Weekly Heroic Strikes
    • Instead, accounts receive Legendary Marks for completing the first three Weekly Strikes
    • Removed the Weekly Cap on how many Legendary Marks can be earned.
    • Guarantee a Legendary Engram drop from a character's first clear of a Weekly Heroic Strike
    Weekly PVP Ritual

    Nightfall was built as a ritual experience for groups of three players in PVE. In Year 1, we didn't have a good weekly ritual experience for PVP players.

    Once players have completed the PVP Intro chain on Lord Shaxx, they receive access to the Weekly PVP quests on Lord Shaxx and the PVP Quartermaster.

    Each week, Lord Shaxx has a Bounty called "The True Meaning of War." Completing this Bounty each week (which requires completing the PVP weeklies) grants players Nightfall tier rewards.

    Daily Heroic/Daily PVP

    It's important to us that Destiny remain compatible with real life. Playing multiple characters can sometimes feel like a job or a chore, the Daily Heroic and Daily PVP often felt that way. So we increased their rewards and made them an account completion. We want players to choose which characters they want to play on and earn Legendary Marks on.

    Did we mention that you’ll need to confront the immediate threat first? Oryx lies between you and these challenges. You'll need to survive his wrath to partake in the new endgame.

    EXPOsure
    PAX is upon us and Seattle has become overrun with gamers! We know there are Guardians among them. We have plans to move among all of you, checking out the games and meeting the players. PAX is all about Community and we’d never miss it.

    https://www.bungie.net/pubassets/41834/cosplay_helmet.jpg

    If you’re sporting Guardian regalia, we want to see you assemble outside near the sculpture garden on the upper decks of the convention center at 3:00 PM on Saturday. We’ll be on hand to admire your creations, shake some hands, kiss some replica weapons, and capture some content for posterity.

    Join us. Strut your stuff. Reenact a battle between Guardians and their enemies!

    Change Agents
    When The Taken King arrives, he’ll shake the foundations of our shared world. You’ll want Destiny Player Support at the ready to answer questions and address issues. Fortunately, they’re at the ready to serve.

    DPS: Update 2.0 marks the beginning of Destiny Year Two. We want to make sure you’re prepared when it drops, so Destiny Player Support is doing the most to ensure you know your foe. All Destiny players will be required to download and apply the Update to continue playing even if they do not purchase Destiny: The Taken King. Below are some of the big items to help you fully prepare for the update on September 8, 2015.

    Make sure you’re set on Hard Drive Space

    If you’re playing Destiny on PlayStation 4 or Xbox One:

    • Make sure that you’ve got enough storage space clear. You’ll need around 18GB free for the required update.
    • To make sure you’re ready to play as soon as possible, consider turning on the automatic downloading of game updates on your console. Remember that downloads may incur bandwidth charges from your internet provider (consult your provider). For more details on these platform features:
    If you’re playing Destiny on PlayStation 3 or Xbox 360:

    • Make sure that you’ve got enough storage space clear Xbox 360 owners: you’ll need around 10GB free for the required update PlayStation 3 owners: you’ll need closer to 20GB free for the required update during download and installation. Once install is complete, you’ll need around 10GB free

    • If you’re one of the limited number of players playing Destiny on a 20GB PS3 or Xbox 360 and have not already upgraded your storage space, you will run into storage limitations on your console when you attempt to install the update. Here are steps you can take to continue playing Destiny:

    • Upgrade your available storage with currently-available storage solutions: PlayStation 3 Xbox 360

    • Upgrade your console – your Destiny Characters, gear, and progress will currently transfer if you upgrade either from PS3 to PS4 or from Xbox 360 to Xbox One. Cross family data transfer (e.g. PS3 to Xbox One or Xbox 360 to PS4) is not supported.

    • Contact Activision Customer Support at https://support.activision.com/destinyupgrade. If you are validated as an existing and active Destiny player on one of the 20GB consoles as of September 15, 2015, and you submit your validation requirements to us no later than December 31, 2015, we will assist you in finding the right solution for your console’s storage space.
    All of the above information can be found on the following Help page.

    Bookmark the #Help forum, friends. We’re always one click away.

    Captains give it Four Thumbs Up
    Your new Community Manager is a toastmaster of digital culture. He wants to hear your stories from the digital front and he wants to tell them to a larger audience.

    Cozmo: It’s the end of a long week and the conditions are perfect for MOTW. Last week we had a very well-edited montage. This week, it’s a great parody video from a classic book that became a tragic movie. If you want to earn the highly-desired MOTW emblem, submit your video to the Community Creations page. If it’s chosen as a winner or an honorable mention, you’ll find your reward in the Tower. Envelope please...

    WINNER: Best throwback to classical literature

    Destiny Trials of Osiris - When your team...


    Honorable Mention: Gorgeous views of the mother land

    Earth is Beautiful: Destiny Old Russia...


    Honorable Mention: For making our heart sing

    Year One - A Destiny Montage


    Honorable Mention: Best ominous fan trailer

    Destiny : The Taken King - Fan Trailer #MOTW


    Honorable Mention: And his name is…

    https://www.youtube.com/watch?v=I2OIE7DzZuw

    Final Programming Note: Just after E3 we announced a $20 Upgrade that would provide the option for Year One Guardians to pick up the Emotes and Class Items from the Digital Collector’s Edition. That offering will be available in your console marketplace or store at The Taken King’s launch on September 15th. To those of you who had already purchased a Digital Collector’s Edition prior to that announcement, we promised that we’d have some additional information for you:

    “If you purchased the existing Digital Collector’s Edition, and you already owned Destiny and both expansion packs, we’ll have some additional information for you soon.”

    We haven’t forgotten about you. We know who you are, and we’ve kept a list. We’ve also identified what we’re going to give you for your awesome early purchase. Unfortunately, it’s stuff that won’t be available immediately at launch. The use of the word “stuff” here is regrettably vague, but we think you’ll be pretty excited once you learn the details.

    We’ll deliver those details as soon as humanly possible. Thanks again for being patient.

    There will be plenty more to say about The Taken King before Commander Zavala dispatches you to investigate a Cabal distress call. We’re only a few short weeks away from The Taken King, and those weeks will be filled with surprises. While you wait for them, remember: You have ten days to complete your Moments of Triumph.

    See you around the Internet, and maybe even beyond.

    DeeJ, out.
     
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  8. TheBunkDontSwim

    TheBunkDontSwim
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  9. Jimster71

    Jimster71
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    Seems like the new systems will go live before TTK comes out. Nice that we get a chance to try the new crucible stuff out too.
     
  10. ViolentReaction

    ViolentReaction
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    That Suros auto rifle looks very cool, I'll be after that.
     
  11. TheBunkDontSwim

    TheBunkDontSwim
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  12. Cha1ky

    Cha1ky
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    SOme realy good changes there, esp to trials. Can be joe average and still might get a chance of that drop, esp with the bounty.
     
  13. Cha1ky

    Cha1ky
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  14. DroidSkin

    DroidSkin
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    Shotgun range nerf in PvP. About fudgin time.
     
  15. TheBunkDontSwim

    TheBunkDontSwim
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  16. Cha1ky

    Cha1ky
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  17. TheBunkDontSwim

    TheBunkDontSwim
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    Just had a browse. I don't see personally how it breaches copyright if the article is correctly sourced and a link to the original included.

    Anyway, member shotpackage being removed. It's a good thing. Pretty sure @WaylanderLloyd will be in tears though.
     
  18. Cha1ky

    Cha1ky
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    Me either but dems da rulz.
     
  19. Billy Goodgun

    Billy Goodgun
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    DIDN'T SAY NOTHIN' BOUT RANGEFINDER THO BOYYYYYY
     
  20. DroidSkin

    DroidSkin
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    2.0 did though. Nerf'd. 20% to 5%. Once shot package is gone most of those OHsnipeK's will be gone too.
     
  21. Billy Goodgun

    Billy Goodgun
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    I've been using Conspiracy Theory-D with rangefinder since 2.0 (got it as a drop almost immediately after TTK launch) and it wrecks, and at similar ranges to previous "perfect" shotgun rolls. It has a good range anyway (also has smallbore perk), so at least for now I'll be okay for IB and Trials :)
     
  22. DroidSkin

    DroidSkin
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    Yep it has decent range for sure, but it isn't shot package, you have to aim it. That's why most of the shotgun users now will not do so well, they can't just point it in the general direction and snipe someone.
     
  23. Billy Goodgun

    Billy Goodgun
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    Wait, wait, wait. Is this why I've been losing some shotgun battles?! BECAUSE I USE ADS ON SHOTGUNS?! Whereas shot package allows you to just zip around hip firing in someone's general direction and getting kills? I hadn't realised!
     
  24. DroidSkin

    DroidSkin
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    Thats exactly it mate. Range finder you have to ADS for the extra range, shot package you just point and shoot.
     
  25. Billy Goodgun

    Billy Goodgun
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    Dammit! Even with shot package I used ADS! No wonder... Still, maybe now I'll have the advantage.
    *evil laugh*
     
  26. DroidSkin

    DroidSkin
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    Nah. Read the update, they are all going to get kneepads and be sliding under where you were aiming. You're still going to be throwing your controller;):D
     
  27. silvercue

    silvercue
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  28. silvercue

    silvercue
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    Didn't know that. I hate them even more....having said that much as I see a lot I like in PVP it has never been remotely balanced in anyway.
     
    Last edited: Oct 10, 2015
  29. IanW1977

    IanW1977
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    Didn't know that either.
     
  30. Hands of Sponge

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    Neither did I:blush:
     

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