gdourado
Standard Member
Hello, good afternoon,
Hope everyone is doing well and keeping safe.
I got a SoundblasterX G6 to uso on the Xbox Series X with my Fidelio X1 Headphones.
The sound is very good and perfect for late night gaming or just plain old immersion.
But after trying Dolby Atmos for headphones and playing around with some demos, movies and games, I don’t understand what that actually is and how it works...
Here is what I know and understand:
Dolby Atmos is a sound format that has positional audio in a 3D space.
It has metadata for the position of the audio on the actual audio tracks.
Taking a Blu-ray movie for example, if it has an Atmos track, the positional audio is on the audio track itself, the TrueHD track I think.
And the info, the metadata has to be decoded so it can be played. In order to decode it, a device capable of such is needed. Either an AVR or a Soundbar with Atmos decoding capabilities.
So from my understanding, this is how to get the REAL Atmos:
Atmos Soundtrack — Atmos decoding device — playback on Atmos speaker setup
So enter Dolby Atmos for headphones on the Xbox and my many doubts and questions...
first, does the App actually have a built in software decoder? Is it actually reading and decoding the Atmos soundtrack?
If I setup Atmos for headphones as the sound output device on the Xbox and play a 4K blu ray with an Atmos soundtrack, am I getting the real Atmos? The real Atmos audio information stored on the audio track?
what about games? There are not many Dolby Atmos games on Xbox. From what I managed to search, only around 10-15 games actually have Dolby Atmos.
On those games, is the app reading the Atmos data as a proper AVR would?
And in the games that don’t have real Atmos? What is the app doing?
second, there is also DTS:X. It is a 3D positional audio like Dolby atmos. It also has an app with dts:x for headphones. Same thing, is it actually decoding DTS:X? If I play a Movie with a DTS:X soundtrack is it decoding it?
And games? From what I can tell, there are no Xbox games with DTS:X soundtrack. So what is it doing?
bottom line and what I am really trying to understand, is Dolby Atmos for headphones actual Atmos? Or is it a lie?
thank you for your help.
Best wishes
Hope everyone is doing well and keeping safe.
I got a SoundblasterX G6 to uso on the Xbox Series X with my Fidelio X1 Headphones.
The sound is very good and perfect for late night gaming or just plain old immersion.
But after trying Dolby Atmos for headphones and playing around with some demos, movies and games, I don’t understand what that actually is and how it works...
Here is what I know and understand:
Dolby Atmos is a sound format that has positional audio in a 3D space.
It has metadata for the position of the audio on the actual audio tracks.
Taking a Blu-ray movie for example, if it has an Atmos track, the positional audio is on the audio track itself, the TrueHD track I think.
And the info, the metadata has to be decoded so it can be played. In order to decode it, a device capable of such is needed. Either an AVR or a Soundbar with Atmos decoding capabilities.
So from my understanding, this is how to get the REAL Atmos:
Atmos Soundtrack — Atmos decoding device — playback on Atmos speaker setup
So enter Dolby Atmos for headphones on the Xbox and my many doubts and questions...
first, does the App actually have a built in software decoder? Is it actually reading and decoding the Atmos soundtrack?
If I setup Atmos for headphones as the sound output device on the Xbox and play a 4K blu ray with an Atmos soundtrack, am I getting the real Atmos? The real Atmos audio information stored on the audio track?
what about games? There are not many Dolby Atmos games on Xbox. From what I managed to search, only around 10-15 games actually have Dolby Atmos.
On those games, is the app reading the Atmos data as a proper AVR would?
And in the games that don’t have real Atmos? What is the app doing?
second, there is also DTS:X. It is a 3D positional audio like Dolby atmos. It also has an app with dts:x for headphones. Same thing, is it actually decoding DTS:X? If I play a Movie with a DTS:X soundtrack is it decoding it?
And games? From what I can tell, there are no Xbox games with DTS:X soundtrack. So what is it doing?
bottom line and what I am really trying to understand, is Dolby Atmos for headphones actual Atmos? Or is it a lie?
thank you for your help.
Best wishes