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9.2 million pixel LCD

Discussion in 'LCD & LED LCD TVs' started by StooMonster, Oct 15, 2003.

  1. StooMonster

    StooMonster
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    Display Forum 2003 in The Hague, Holland, IBM displays (pun!) their new 22" LCD with a resolution of 3800 x 2400 pixels (9.2 million pixels).

    Personally, I'm holding off until the 16:9 ratio version of 4266 x 2400 pixels is available (10.2 million pixels). :)

    http://www.theinquirer.net/?article=12141

    StooMonster
     
  2. cybersoga

    cybersoga
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    woa! i'd like a 1600x1200 19" LCD with 1000:1 contrast when theyre about £500 :)
     
  3. StooMonster

    StooMonster
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    Surely you mean widescreen 1920x1200 (16:10 ratio) or even better HDTV 1920x1080 (16:9) ratio? ;)

    StooMonster
     
  4. cybersoga

    cybersoga
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    16:9 screens arn't much use with games though?
     
  5. cwick

    cwick
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    It's here if you've got a credit card handy :eek:

    Cheers, Carl.
     
  6. bmurphygbr

    bmurphygbr
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    The IBM screen has been around for a while. It was over $10k to start with so it's reasonable now!:)

    It is also available rebadged as the Iiyama AQU5611DBK which lists at £5756.33

    Resolution is 3840x2400 which is actually four video inputs of 1920*1200 so you'd need to fnd a suitable graphics card such as the Matrox Parhelia HR256.

    Mind you it is ONLY 22.2"...
    ;)
     
  7. Mark Grant

    Mark Grant
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    That will be great for Photoshop, more pixels than my camera.


    Shame it costs around £5600 GBP with the Vat etc :laugh: :laugh: :laugh:

    Maybe in about 5 years when they are on ebuyer for £299.......


    Mark.
     
  8. StooMonster

    StooMonster
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    I've had a Sony FW900 24" widescreen monitor for years. Almost every modern game supports 16:9 ratio, or 16:10 at worst.

    I play plenty at 1366x768 (16:9 ratio) on my Panny 50" plasma too.

    Many games have anamorphic switches as well as supporting resolution, so characters are not made fat (like watching 4:3 video in 16:9 ratio). Even the Steam version of Half-Life/Counter-Strike have anamorphic mode -- and it's fabulous.

    Even GameCube titles have widescreen modes.

    StooMonster
     
  9. StooMonster

    StooMonster
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    41Hz though :( can't even display PAL's 50Hz let alone NTSC's 60Hz or what I think is minimum for gaming 85Hz.

    Although rereading the webpage, it says minimum 41Hz and maximum 56Hz; so it could do PAL but not NTSC or reasonable PC.

    StooMonster
     

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