What is the Samsung UE32F6400?
Design and Connections
The F6400 comes with two pairs of RF 3D glasses that are basically the same as last year. They are extremely lightweight and there is very little tint to the lenses, which is good, but they don’t have any protection from ambient light and reflections getting in from the back and sides, which isn’t quite so good. In fact we gave up with them for that very reason and used some other compatible eyewear we happened to have around. The glasses provided with the F6400 use batteries but you can also buy an optional USB rechargeable version if you prefer.
Within Advanced Settings there are also all the key calibration controls, starting with Gamma which globally adjusts gamma across the entire image. Then there's a choice of a two-point White Balance control or a ten-point White Balance control which will allow for very accurate calibration of the greyscale. Finally, there's an option called Colour Space which gives you a choice between Auto, Native and Custom; if you choose Custom you have access to a full Colour Management System (CMS).
There was no need for any renaming of HDMI inputs to get the most responsive gaming experience, in the case of the UE32F6400, but it does require a seemingly unnecessary excursion to the System Menu to activate the Game Mode in the Setup sub-menu. Once selected, Game Mode reduces input lag to around the 30-millisecond area, which should be acceptable to most gamers, even those blessed with cat-like reflexes.
- Standby: 0W
- Out-of-the-Box – Standard Mode: 42W
- Calibrated – Calibrated Movie Mode: 38W
Samsung UE32F6400 Picture Quality 2D
If we’re looking for weaknesses – and we have to – then we’re once again primarily casting our eyes toward Samsung’s Clear Motion Rate (CMR) processing that gets unstuck, on occasion. Any quick changes in on-screen pacing can see it struggling to keep up causing stutters and starts which can be distracting, particularly with sports. Another small flaw was some visible panel banding in bands of solid colour but this is almost typical throughout the LCD LED TV market place and something you either learn to live with or turn to plasma, although, of course, that’s no longer an option in the 32-inch class. Quite whether the F6400 justifies the entry-price on picture quality, alone, is perhaps a contentious point when you could look to Samsung’s own 5 series for comparable performance but it certainly doesn’t do much wrong.
Samsung UE32F6400 Picture Quality 3D
- Strong contrast
- Impressive blacks
- Good screen uniformity
- Highly accurate after calibration
- Boatloads of features
- A bit of stutter
- Too small for 3D really
- Price seems a touch steep
- Viewing angles not immense
Samsung UE32F6400 TV Review
The above mentioned calibration options allowed us to extract superb image accuracy from the UE32F6400 without expending too much energy and video processing duties were carried out in characteristically efficient order. When you ally those strengths to impressive contrast and black levels, there shouldn’t be too much that can go wrong and thankfully there wasn’t. We did spot some stuttering issues from time to time and just a hint of panel banding but they rarely detracted from what were superbly detailed and convincing picture. We don’t really see the point of 3D on a 32-inch TV but it’s there if you want it and works well enough, if you can pull the chair up close enough. Quite whether the F6400 justifies the entry-price on picture quality, alone, is perhaps a contentious point when you could look to Samsung’s own 5 series for comparable performance but it certainly doesn’t do much wrong and is thoroughly deserving of its AVForums Recommended Award.
Contrast/Dynamic Range/Black Level
3D Picture Quality
Ease Of Use
Value for Money
Our Review Ethos
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