akane_1984
Distinguished Member
started into multiplayer side of this last night. In no rush to start singleplayer just yet. Teamed up with two friends and I was surprisingly impressed it has a solid structure the party system, setting up loadouts and the trials all gives me a sense of Modern Warfare 2 which isn't a bad thing, its like when games started realizing Halo party system was critical to good multiplayer, Bioshock 2 seems to have went one further and not copied but took inspiration from how Modern Warfare works.
The actual gameplay is frantic as you say and kind of feels like a cross between Unreal and Team Fortress. The big daddy suit in civil war (only mode i've played) can be a game winner but can be useless if not used correctly, one enemy grabbed it in front of me last night in what can be describled as a morg area and me and friend took it down without loosing a life he was standing in water so electric shock and freezing with machine gun fire done the trick so they aren't impossible. On the flip side an opposition team picked suit up and all splicers sticked with the daddy and that became nearly impossible to contend with.
all in all very happy with multiplayer but with AvP and BFBC2 coming very soon I just fear for its lifespan.
The actual gameplay is frantic as you say and kind of feels like a cross between Unreal and Team Fortress. The big daddy suit in civil war (only mode i've played) can be a game winner but can be useless if not used correctly, one enemy grabbed it in front of me last night in what can be describled as a morg area and me and friend took it down without loosing a life he was standing in water so electric shock and freezing with machine gun fire done the trick so they aren't impossible. On the flip side an opposition team picked suit up and all splicers sticked with the daddy and that became nearly impossible to contend with.
all in all very happy with multiplayer but with AvP and BFBC2 coming very soon I just fear for its lifespan.