Discussion in 'PC Gaming' started by meansizzler, Sep 28, 2007.
What happened to this game, thought it was suppose to come out around the time Shadowrun did?
When it's done?, reminds me of Duke Nukem Forever
Due for a release shortly after Crysis 3 i believe
The tech demo seemed really impressive whenever that was, they were talking about quad core utilisation. I imagine by the time the game comes out though we'll probably be on native quad cores which can only help with the performance of the game. Should be good, well at least pretty anyway!
I have a feeling that by the time it comes out it will look very average, that's one thing I hate about games that have graphical promise but slide over time because of development time. Early preview videos give the 'wow' factor because of visuals but that can lead to the game's ultimate downfall for graphic whores who see it at release and realise it then looks old by then.
I was like that for Halo 3. I was like 'wow' for their E3 video in 2006. Now I'm like, 'er ok whatever'. It looks good in places, but is mostly very average.
Edit: I'll add that the Halo dissapointment was also down to MS tricking us all with resolutions etc. The preview vid was obviously running higher res than the actual release.
Apart from the graphics though the physics did seem to be spot on. I've got no idea whether the actual game will be any good.
Hopefully they are upping the graphics from what we've seen so far though.
Yeah, I'm sure they'll continue to try and optimise what they've already got.
There's a good preview of the gamer over at Rock, Paper, Shotgun, including some vids if some people missed them the first time around.
Well it is increasingly looking like Alan Wake will be exclusive to Vista only. The following is an excerpt from PCGH.de,
It's not surprising to see, I expect it'll be the norm the most PC titles from now on.
Microsoft need a way to shift their new OS and with the relatively poor take up so far they'll want some leverage on the buying public.
I expect they'll be phasing out support for the DX9 SDK as fast as they can to force the issue.
I'm not keen on Vista, but with a little tinkering it's not too hard to get it running on par with XP and hopefully the long awaited SP1 will sort a lot of it's issues out. That said it's still not installed on my machine, and it won't be for a while yet!
It won't be the norm for a long time. M$ aren't stopping development for XP until 09 with continued support up until 2012, this gives us 4 years of pretty much guaranteed DX9 support (as this is all XP will officially handle)
They're trying all the dirty tactics they can to push users onto Vista, I hardly think one game is going to make or break the OS market
People aren't that dumb; the game is being released on the 360 too, this is based on a DX9 library, so there's absolutely no reason it won't work on XP, other than the crippling M$ decide to put in the code.
Less than 15% of people use Vista at the moment, and no-one in their right mind is gonna pay £40 for the game + £150 to upgrade to Vista. Well some might, but not enough for M$ to make any money off the game.
It will flop for this reason only, shame too. It looks like being a winner.
(on a side note, I managed to get Doom3 working on a WinME machine years ago when it was proclaimed as "XP ONLY!" - thanks to a quick search on google and a handy bit of hex editing I hope to do the same with this eventually )
Well with rumours that Windows 7 will be upon us in 2009, it may be a chance for many to skip Vista altogether.
I hear rumblings that this game is to be dual core only.
The tech demo was running on a quad core extreme with a 7950 GPU (which is intriguing, since I'd have expected 8800)... wondering if this will literally eat a PC as Crysis reportedly does.
I read quads would benefit most, as MicroDumb are aiming it primarily at the Xbox360 which has 3 processing cores.
Still they base one aspect on the 360 (the multiple threads), but then backtrack and lie and say that they need DX10 for it to work (which the 360 is lacking). Hmm...
Games on the 360 are only required to run at 30FPS. I like to aim a bit higher on my PC. with DX10 already being slower than DX9, i see this game flopping like a well hung spider monkey
My big concern is that its by the Max Payne people. I was never into Max Payne myself, hoping the devs have pulled off something a bit different. I was all for Mass Effect until I found it was the KOTOR people doing it (although I'm still tempted to give it a chance.
The game will do well on Xbox as it will no doubt be marketed as AAA title. Hard to say how well it will do on PC. PC gamers like adventure games but they are picky.
I'd be surprised if it is, especially since they made a big song and dance about it utilising four cores when they did their tech demo.
I found this
"So the PCMark Vantage Gaming HDD test is based on a real world scenario from the upcoming Alan Wake (streaming data off HDD in Vista)"
I read this as "at least Dual core", would make no sense to not utilise all for cores of a quad CPU, especially as they have been demonstrating good scalling accross quad cores.
Blimey - so it means Alan Wake will need an uber rig to play too!
I agree. As they've talked about quad core support from the start I'd be surprised if they suddenly changed their mind
according to amazon this is out now and will be dispacted in 12-14 days. Is this true has it been released?
My Play order has not been despatched and they are showing a 26th Sep. 2008 release.
I ordered this on 24th Feb. 2006, so excitement levels are pretty low until final product footage and a release date are set.
Looks like Alan Wake is still alive according to a post on their official forums!
Maybe this is not dead after all- VG247 are reporting that a trailer of the game will be shown on 15th October.
An ingame screenshot was leaked. I do hope that this isn't another Crysis like game, all about the graphics and no thought given to gameplay
(click to make bigger)
eh!?! Crysis is probably the best FPS out there!
Meh doesn't appeal to me, all graphics, no gameplay imo.
Well, the developers behind the game are Remedy Entertainment, the same developer behind Max Payne, and that wasn't a bad game by any means.
Separate names with a comma.