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Originally Posted by PooonTang As some of you are probably aware i'm a massive fan of PGR2, and am looking forward to PGR3, however there are a few things that are starting to worry me:
PGR3 80 cars - PGR2 172cars. one of the things about pgr2 was the variety of cars to race, all handling differently, but with 80 cars all capable of 170mph, where's the variety, the depth?
Tracks - ive not heard to much about the cities in the new one but it's the track customisation the concerns me. imagine joining a room on live that the host is only running tracks that he has created himself, whats gonna happen, first corner you expect it to go left but it goes right, nice
40,000polygons to do the interior - ok it looks good but why? i'm never gonna look at it more than once, this to me is dressing, are they trying to hide something?
race footage - why has none been released yet? i'm an 'in-car' view driver so how pretty the cars look is secondary to me, how 'fast' it feels like i'm going is what i want
Hopefully all the above is paranoia as i'm sure bizarre creations won't let me down, but they have a lot to live up to. It needs to be good and i need to be good at it |
I wouldn't worry Pooon. PGR3 is going to be a different animal but I think for the better. They are clearly aiming for the online "sport" side of things with Gotham TV and although all the cars are fast, it doesn't mean that they won't handle completely different. I just view this as more refinement.
Regarding the interior polygon count - in a game of this graphical quality if you then catch a glimpse of a poor interior, then the illusion of realism is broken. I think that the detail is more for the viewers of Gotham TV so that it looks good when they flick to in car views.
Tracks - i'm sure that they will have this all sorted out. I'm sure it's more an option to give the game more longevity than anything. I guess if someone creates a decent track then everyone will download it and start using it where as the poor track designs won't get used. In time people will settle of a series of the better tracks for each city and thus the community will almost create it's own game. I see this as a plus not a negative and will enjoy learning everyone elses tracks. For serious races i'm sure that standard tracks will be used (at least initially).
Rece footage - they are nicely building the hype with this I feel and are deliberately holding back on race footage. They also have said that they've not finished the game yet and still aren't 100% sure whether they can get 60 fps or not (they almost certainly will but don't want to commit yet until they know 100%). I guess that they just want the wow factor to be as big as possible when they finally release proper race footage and they are probably revelling in the fact that people are discussing the out of car shots that we have seen so far.
I'm sure PGR3 will be an amazing game and I wouldn't worry too much about the negatives that could occur - keep the faith Pooon!