I've given the game a 9 (possibly quite surprisingly given how much i lurrrrve it) and would love to have marked it down to maybe an 8, based on factors unrelated to the game itself (ridiculously steep price point, the disregard for European and 'other territory' consumers for 6 months and lack of comminucation from Harmonix during the 6 month wait) but that wouldnt be fair, as its a relection on the whole Rock Band release fiasco, rather than the game itself, which is pretty much in my mind flawless!
The Good
Well, right from the get go, it is clear to see that the game heads in the direction many wanted Guitar Hero 3 to head in, and I'm not necessarily talking about new equipment. The forumla hasnt changed at all with other games of a similar ilk, but this one certainly breaks the mould. Instead of simple 'difficulty levels' you now have the option playing various cities around the world (songs being automatically separated into difficulty categories according to the song, and the instrument its being played on). Its refreshing to see the song selection screen take a different twist, although it certainly doesnt do anything revolutionary. A marked improvement is the in game music store, where you can buy tracks without having to direct to the dashboard and marketplace. Tracks can be previewed before buying, and the prices are competative. Not all songs are to everyones tastes, but with over 200 of them, there cant be many complaints on the whole about the DLC Harmonix promised before the games release, and the amount they have delivered.
The track list is pretty solid in my opinion, and the songs are widely well known, unlike some other games. They are certainly fun to play, and the difficulty of the guitar parts is somewhat easier than we're used to, making it more a 'pick up and play' game. The only real gripe is that during earlier, easier songs, you do seem to be strumming chords and fingering basic arpeggio's, as opposed to the quick fingered solos and riffs were used to in GH games. However, this changes as you progress, with more solo focused songs appearing in the latter stages of the game. The Big Band Endings are an inspiration and really add something to the songs that feature them. Some tracks are arguably not noted perfectly (ie some keyboard parts are played on guitar) but I'd assume this is Harmonix's way of keeping gamers entertained and doing something, instead of standing there aimlessley while the game plays itself out. The drums are mapped spot on, and the difficulties and learning curves are challenging, rewarding, and very fun to learn and play. Again, the download tracks vary, so there will be something for everyone out there.
The instruments are just okay, which is where I have possibly marked them down. The guitar, although good looking and stylish, and of course iconic, being modelled on the Fender Stratocaster, feels very lightweigt, flimsy and comes with a wire, which is so last year!!

The buttons take some getting used to, as instead of being raised like GH controllers, they are built into the fret board. The additional buttons for solos and 'showing off' are a great idea, but practise to use them is essential, and since they are not necessary, many will ignore them. Due to this, many will also chose 'old faithful' and use their current GH controllers. The drums are an innovation, or at least they were. Since the game is over 6 months old, before we even received it in this country, we've already had a sniff of the new improved GH drums, putting a dampener on Rock bands. And speaking of dampeners, as fun as they are to play, the 'clack clack' noise they make is very annoying. During a drum solo tour they're fine, as you very rarely notice them since your lost in the music, but other band members hear them all too well and they can be off-putting. The fact that Harmoniox have developed their own 'Drum pad silencers' and are selling them for $19.99 is the biggest joke ever. Why they dont incorporate them onto new kits in an effort to win more fans is beyond me, but people are buying them, so they're doing something right! The pads are also very temperamental, some are known to break, there is the clacking noise, sometimes they rattle, and a lot of the time they dont register notes (see 'coin mod') which again, requires a DIY fix, at the expense of the consumer. The pedal is also known to break, although touch wood mine is okay. Some people are 'blinging' their kit out and adding metal pedals, and where these arent necessarily required to make the pedal more stable, it again is another expense that some are going to, to ensure their £130 kit doesnt break on them out of warranty. The mic is a mic, and does nothing fantastic, although some reports are that it too is easy to break.
The tutorial modes and practise modes are basically the same as in other games, and offer nothing new. The best feature however would be the Band World Tour. Only fun really if you have 3 or 4 players all playing together, as the real experience comes from the closeness of other players, creating the true 'band experience'. The games main story has been criticised for only being able to be played as a 2-4 local multiplayer, and many have cried for online world tour, which may be possible in RB2. The mode itself though is pretty amazing, where you start off with small setlists playing in small clubs, building fans and acclaim, eventually playing for managers, buses, and planes. From here you can play bigger sets, touring the globe as you go.
You also have the ability to now custom create player models and instrument designs, as well as band logos. This sort of creation is a great inclusion, although for a pick up and play game, it may take too long to mess around with all the costumes and designs available to you, unless your playing on your own.
The Bad
The main sticking points about the game are few and far between to be honest. The instruments are not as ground breaking maybe as we once thought, and although its not fair to review a game based on what peripherals are to be released in the future, for a different video game series, it is very difficult not to, as the two are so similar and are in direct competition with one another. Taking the Rock Band drums, if what you wanted from a game would be to replicate a drummers role in a band, then they do the job perfectly, but they are not without their faults, which has been well documeted in the states. As I've already said, the fact that Harmonix offer a fix for the drums, at more cost, I find completely intolerable, and again, although this has no bearing on the actual game and the way it plays, I find it a very underhanded way of making more money from people. I cant say I have a problem with the set list, and the fact that you can chose your songs and download more is a great option to have, but one gripe is that in BWT, during some sessions such as random songs or gigs to win a bus etc, since the tracks are random, you could end up playing some of the awful German or French stuff on the disc. If one of the members of the band is a singer, and you need 5 stars to win more money and fans, this is likely to be a problem, as the words, and also rhythm of songs will be completely unknown. But as I say, the bad points are minor and certainly dont take anything away from a great mulitplayer game.
The Ugly
Man, the biggest problem of course is the ludicrous price! Its a wonder European gamers even bothered with this one, after being left in the dark for 6 months, and then stumped with a mark up price of something like 110% on the American version of the game. I believe a lot of people didnt, and never will buy the full game due to these reasons, and in my opinion, those people are missing out by just playing the game using their guitars. The real pull was always going to the druming and full band aspect of the game, but at such a price, its no wonder people arent bothering.
I feel the game as a whole is very worthy of its 9, its one of the most playable games out at the moment, and is great as a multiplayer. Not as much as single player, but it certainly does have its elements. Rock On!