Quote:
Originally Posted by catisfit
1) Firstly, Burnout has always been about good-looking crashes, but even so, if you want to win races, you have to avoid crashing 
2) Splitscreen in an open world sounds really hard, but if they can do it, I'm sure they will. There's a local party mode coming early next year, so if splitscreen can be done I'm sure they'll release it after that.
3) Just stop for a couple of seconds and the race stops. You shouldn't ever need to restart an event until you get down to the last few events before picking up your Elite license - wherever you are in the city there's always events nearby to do.
4) Can't help you pressing the wrong buttons all the time. If Accelerate, Boost and the occasional tap of Brake confuse you, don't ever play a FPS  |
1. It's not the fact that I don't think they look good. I just find that in this game it is far too easy to crash, and when it plays an annoying cut scene (which cannot be skipped) every time you do crash, it gets frustrating. I never found this problem with the previous Burnout games.
2.Good point, but you have to pay for the local party world. If they release split screen it should be free, as all racing games should have it as standard.
3.Fair enough, I didn't know you could stop it. But it would still be nice to be able to restart an event from the beginning rather than having to drive all the way back. A quick jump option to events (like in GTA4) would also be awesome.
4.It's not that I am confused by the buttons, it's the fact that EVERY single racing game I have EVER played has X as go and Square as brake, and because of this I am used to this setup, so find myself pressing those buttons by mistake. I'm sure loads of other people have the same problem. Why EA couldn't put in the option of custom controls seriously baffles me.