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Patch 1.2 Info!

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Old 04-03-2008, 7:11 PM   #1
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Patch 1.2 Info!

Hey guys.

Criterion have just updated their website with some info on patch 1.2.

go here to check it out:
http://www.criteriongames.com/burnou...ures/patch1_2/

Sorry i couldnt post the article directly, posting this via PS3.
 
Old 04-03-2008, 9:12 PM   #2
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Re: Patch 1.2 Info!

for those stuck behind firewalls etc here's what it says, pretty much all Bug fixes and some minor enhancments but still great to see.

As you all know we have been playing, listening and responding to feedback with you all, our community. In addition we've also been working hard to make Burnout Paradise even better. In play time and reading issues that players are reporting we've been making adjustments and fixes to the game. We're very nearly complete with this update and wanted to share with you all what it is that we're doing.

The Top 10 problems reported by you have been fixed, these are:

- PS3 game can crash when a player is taken down and the player that has performed the Takedown leaves the game.

- The game indefinitely displays "Connecting to Paradise City Servers" if it's having problems pinging the rebroadcast server.

- Disconnecting the controller before a race begines can mean that race timings can be manipulated with players who didn't cross the line first being awarded the win

- Repeatedly joining and leaving a game with 8 players can cause the game to hang.

- Hammering the A (360) or X (PS3) after unlocking a car can cause the game to hang.

- East Crawford and Watt St achievements can not be achieved if the player goes online and sets road rules before attempting them.

- Audio distortion when using 5.1 / DTS and looking rearwards.

- Enhanced 360 streaming performance stops instances where the game seems to pause for a second or so.

- Total time driven in player stats would stick at 145 hours

- VoIP connection problems with 8 player games.

Game experience enhancements

- We're going to be running road rule timers in all events and online challenges.

- Tuning Online Takedown logic & physical behaviour to iron out instances where it doesn't feel fair.

- Increase online race timer timeout so players have a greater chance of finishing the race.

- Fix drifting bug when drifting and boosting there wasn't any real control on the brake so players would grind around the walls of the corners. Getting better control.

- Boost fix, stabbing the boost has too much of a jerky behaviour in the car handling.

- Surround sound fix - Centre speaker was 4dB louder, ruining the mix and the speech has now been positioned correctly.

- Tweak Marked Man gameplay AI, was easy to exploit by driving in reverse.

- Increase the # of search results returned for online games.

- Increase Picture Paradise timer so it doesn't kick in so quickly.

Other high priority issues being fixed

- Some online race start points face the players in the wrong direction

- Instances where Barrel rolls were not registering correctly in Stunt Run

- Instances in Stunt Run where players would crash but not wreck & score multipliers by driving away

- Fixed instances where the counting of Boost Chains would drop out

- Some instances where Revenge Rivalries desync & don't get fixed until
players are updated online.

- Some instance where the Host couldn't change the game access if the game was created through an invite.

- Achievements, Awards and Challenges numbers sometimes not updated if the player didn't leave the game cleanly

- Online challenge issues where the challenge couldn't be completed if it was started at the exact time that a player left the game.

- Incorrect rivalry updates when European players played against English or Japanese players. Online connection issues

- Force timeout if the 360 gets stuck on "Connecting to Paradise City Servers" - NAT error

- Rich presence on 360 didn't change correctly when there is a change in the game parameters.

- Instances where Friends were not being displayed on the mini map.

We'll get a definitive release date out to you all as soon as we can, but it doesn't stop here for us! Look out in the near future for more details on future updates and our plans for DLC.


Thanks

The Burnout Team.
 
Old 04-03-2008, 11:18 PM   #3
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Re: Patch 1.2 Info!

Quote:
Originally Posted by Darth_terra View Post
our plans for DLC.

Thats what im looking forward to
 
Old 05-03-2008, 12:02 AM   #4
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Re: Patch 1.2 Info!

Hmm... Louder voice chat would be great... I can hardly hear anyone when I play! I've gotta turn everything right down and even then it's ridiculously quiet The guys who I play online with all say the same
 
Old 05-03-2008, 10:02 AM   #5
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Re: Patch 1.2 Info!

Hopefully there will be some new content in Patch 1.3
 
Old 05-03-2008, 12:18 PM   #6
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Re: Patch 1.2 Info!

Quote:
Originally Posted by Battle View Post
Thats what im looking forward to
yep same here hopefully it wont be to long.
 
Old 05-03-2008, 6:30 PM   #7
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Re: Patch 1.2 Info!

Quote:
Originally Posted by winstano View Post
Hmm... Louder voice chat would be great... I can hardly hear anyone when I play! I've gotta turn everything right down and even then it's ridiculously quiet The guys who I play online with all say the same
Have you tried turning up the sound on your headset

Really - ive had no problems with the sound - but then I have turned both the music and the car sounds down a bit as they were to loud and the voice chat comes through the headset rather than the telly
 
Old 07-03-2008, 5:38 PM   #8
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Re: Patch 1.2 Info!

The guys have posted some more (not patch 1.2) stuff over on http://www.criteriongames.com

A new car, nicknamed "Duststorm", A new livery for one of the cars and a few other things.

Most interesting though is the first Duststorm video, the location is the bridge leading to the island, which i guess now confirms this will be added as DLC.
 
Old 09-03-2008, 5:09 PM   #9
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Re: Patch 1.2 Info!

Quote:
Originally Posted by Hulligan View Post
The guys have posted some more (not patch 1.2) stuff over on http://www.criteriongames.com

A new car, nicknamed "Duststorm", A new livery for one of the cars and a few other things.

Most interesting though is the first Duststorm video, the location is the bridge leading to the island, which i guess now confirms this will be added as DLC.
yeah i saw that, apparently the island that the bridge goes to is only the first they will be adding more at later dates, also each island has different gameplay elements but they haven't said what those will be yet, it's sound pretty interesting.
 
Old 09-03-2008, 5:51 PM   #10
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Re: Patch 1.2 Info!

Quote:
Originally Posted by Darth_terra View Post
yeah i saw that, apparently the island that the bridge goes to is only the first they will be adding more at later dates, also each island has different gameplay elements but they haven't said what those will be yet, it's sound pretty interesting.
Maybe I wont trade it in for GTA IV then

Seriously though - more cars, different kinds of off line races, wider variety of online challenges and even Marked man, stunt run and road rage online - these are musts to liven it up abit as it does get a bit stale after you have completed the main game (or even before that for some people)

Last edited by Battle; 09-03-2008 at 5:53 PM.
 
Old 09-03-2008, 6:05 PM   #11
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Re: Patch 1.2 Info!

Quote:
Originally Posted by Battle View Post
...(or even before that for some people)
Me for one


I would maybe pick this up again if they added the variety I think it missed.
 
Old 09-03-2008, 7:01 PM   #12
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Re: Patch 1.2 Info!

Quote:
Originally Posted by Battle View Post
Maybe I wont trade it in for GTA IV then

Seriously though - more cars, different kinds of off line races, wider variety of online challenges and even Marked man, stunt run and road rage online - these are musts to liven it up abit as it does get a bit stale after you have completed the main game (or even before that for some people)
I couldn't agree more.
 
Old 19-03-2008, 5:35 PM   #13
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Re: Patch 1.2 Info!

I cant wait for the new areas.
 
Old 24-04-2008, 11:26 AM   #14
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Talking Re: Patch 1.2 Info!

I'm updated
Took all of 10 seconds which makes a change
It was only 13mb though
 
Old 03-07-2008, 1:26 PM   #15
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Upgrade on the 10th July

Burnout is upgrading on the 10th where the island, bikes and something to do with the skies is being added.

Sounds good

I'm guessing this is old news though :D
 
Old 03-07-2008, 1:30 PM   #16
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Re: Upgrade on the 10th July

Quote:
Originally Posted by NOLU View Post
Burnout is upgrading on the 10th where the island, bikes and something to do with the skies is being added.

Sounds good

I'm guessing this is old news though :D
Bikes + Night is in the Davis update, the island is being released in Eastwood i believe.

The one being released on the 10th is Cagney, which has some extra cars, loads of new online challenges, marked man online, stunt run online and a load of bugfixes.

Cagney > Davis > Eastwood

The EA email you got implied the bikes/night/planes would come in Cagney, this isnt the case, in other words, its wrong.

Last edited by Hulligan; 03-07-2008 at 1:36 PM.
 
Old 03-07-2008, 2:48 PM   #17
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Re: Upgrade on the 10th July

I've not played the game for a couple of months now so I'm well out of the loop in terms of updates

Cheers.
 
Old 10-07-2008, 7:58 AM   #18
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Re: Upgrade on the 10th July

Cagney update is going live at 9am today and Trophies to be implemented soon after.
 
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