Quote:
Originally Posted by Stockholm Thanks for that Gaffer. So are you playing through the campaign in Simulator mode?
I had a muck around with Simulator mode in the demo this afternoon and I found it very challenging. Maybe too challenging. My Spitfire bobbled around making it really difficult for me to acquire my target and keep my sights on him - and that's even with the Thrustmaster Hotas X. |
Yes, playing through in sim mode. It is a lot harder as, like you've seen, you need to apply many many multiple corrections in order to fly straight (not like modern planes which are mainly "fire and forget" with auto-trim).......but apparently this
is what it was like to fly these planes - if you weren't on the lookout for the enemy you were in a constant battle to keep it smoothly in the sky, so I think it's a good recreation.
Quote:
Originally Posted by Stockholm Is it fun playing in Sim mode?
Anyway, I am really looking forward to getting my hands on the full version of the game. I'd hoped it would arrive on Fri or Sat but hey ho.
Do you just fly the aircraft of the Allies, or can we fly some of the planes created by the Axis nations, some of which were technically brilliant and every bit as iconic as our Spitfires and Mustangs.
Thanks
ps There is one German plane that has to be in the game. Has to be. Messerschmitt 262. Please be in there somewhere! |
Definitely more fun imo

. I actually thought the lack of full HUD, target indicators or target reticules would be a nightmare but once you get used to it it's actually really good and more immersive. If I'm flying over Dover looking for the hun, that's exactly what I'm doing - looking.......not relying on an electronic aid developed 13 years
after the end of WWII

.
Having said that, if I'm feeling like just a quick go without the hassle, I can always dip into realistic mode whenever I want to replay individual missions, so it's not too bad.
Re:Axis, apparently you can't fly as everything you see, but the list above is pretty good imo and rumour has it that any extra flyable planes (as well as screnarios) are being considered as DLC later on (i.e. add-on campaigns, some from Axis some from Allied).
Not only would I love to see the option of additional RAF sorties (what about a "shoot down doodlebugs" mission in spits/mossies

), but also be able to fly the FW190 or Me109......and how about a Pacific Theatre DLC? Hellcats and Corsairs Vs. Zero's - the list is endless.
Also, as per above my above post, I've redone the layout 2 and added a layout 1 as well (and checked 'em to see they're correct -
NOTE: These are correct only if you're playing in Simulator Mode, the mappings are slightly different for the other two modes arcade/realistic):
Layout 1
Layout 2
I've now switched to layout 1 as I think that's the better layout (plus, the manual says layout 2 is better for arcade mode).
- Firstly, you loose the zoom function all-together in layout 2
- By mapping commands onto the hatswitch combined with the triangle button, it makes it easier imo to issue them as they follow the small key that pops up on screen (rather than mapping individual commands to individual keys)
- One of the most important things in sim mode is your map because objects aren't highlighted via the HUD, so having the map button in an easy to reach place (i.e. under your thumb in layout 1) is easier than having to take your right hand off the stick in order to press a button on the base (like in layout 2)
- I think the oft-used trim button is also in a better place in 1 than 2
Finally, a note on landings. For some reason, the brakes don't engage if you use a flightstick (apparently they do if using the normal control pad). Also, once gear is down, an extra setting appears on the flaps toggle ("landing") which you need to have a low enough speed to not run off the end of the runway - something which I keep doing

.
Hopefully, they'll map the brake feature (which you can engage once at low speed and apply late in order top prevent the plane from flipping forward).....they could easily map it to the "O" button on the throttle in layout 1.