Forgive me on this one as I've not installed any AMD drivers for a while, does it not give you the option as to which components to install such as the NVIDIA drivers do?
Alternatively, would rolling back the audio device's drivers for the problematic (the 4870X2?) one sort the issue?
This is the official launch driver for GeForce GTX 680 – the fastest, most efficient GPU ever built.
Explore GeForce GTX 680 and its new SMX architecture on GeForce.com.
GeForce R300 drivers introduce several new industry-leading gaming features and will be released using versions 300.xx to 301.xx.
New Feature Summary:
NVIDIA GPU Boost Technology – dynamically maximizes clock speeds based on workload of the game to push performance to new levels and bring out the best in every game. Learn more on GeForce.com.
NVIDIA FXAA Technology – shader-based anti-aliasing technology available from the NVIDIA Control Panel that enables ultra-fast anti-aliasing in hundreds of PC games. FXAA delivers similar quality to 4x multi-sample antialiasing (MSAA) but is up to 60% faster, enabling substantially higher performance in games. Note: This feature is disabled for games already have built-in support for FXAA. Visit GeForce.com to learn more.
NVIDIA Adaptive Vertical Sync – dynamically enables vertical sync based on your current frame rates for the smoothest gaming experience. Visit GeForce.com to learn more.
NVIDIA Frame Rate Target – dynamically adjusts frame rate to a user specified target. Support for this feature is enabled via third party applications via NVAPI. Visit GeForce.com to learn more.
NVIDIA 3D Vision Surround Technology – with a single GeForce GTX 680 you can expand your PC games across three displays in full stereoscopic 3D for the ultimate “inside the game” experience. NVIDIA Surround also supports triple screen gaming with non-3D Vision monitors. Visit GeForce.com to learn more.
New Surround features:
Add in a fourth accessory display to get access to your email, web, or other applications while you game.
Maximize an application to a single physical display when in Surround mode (enabled by default).
Confine the Windows Taskbar to the center display (enabled by default).
Enable bezel peeking – a feature which enables users to temporarily ‘peak’ behind the monitor bezels using a hotkey (Ctrl + Alt + B). This feature is designed to be used in conjunction with bezel corrected resolutions.
Enables users to add or remove resolutions from the list of Surround resolutions (only those selected will be available to applications).
Enables full center display acceleration for single wide display modes (center display must be connected to the master GPU).
NVIDIA NVENC Support – adds support for the new hardware-based H.264 video encoder in GeForce GTX 680, providing up to 4x faster encoding performance while consuming less power.
Other Details
Installs PhysX System Software v9.12.0213.
Installs HD Audio v1.3.12.0.
Supports OpenGL 4.2
Supports DisplayPort 1.2 for GeForce GTX 680.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI and SLI support on SLI-certified Intel and AMD motherboards.
This is the first unified driver from the R300 family of drivers (versions 300.00 to 301.99).
GeForce R300 drivers are packed with new industry-leading, GeForce-exclusive features as well as some really nice performance increases in top games.
New in R300 Drivers:
New GPU Support – Adds support for the new GeForce GTX 680, the fastest, most efficient GPU ever built. Explore GeForce GTX 680 and its new SMX architecture on GeForce.com.
Performance Boost – Increases performance for GeForce 400 Series and 500 Series GPUs in several PC games vs. GeForce 296.10 WHQL-certified drivers. Results will vary depending on your GPU and system configuration:
GeForce GTX 570/580:
Up to 23% in Just Cause 2 with SLI
Up to 21% in The Elder Scrolls V: Skyrim
Up to 17% in StarCraft II with SLI
Up to 14% in Far Cry 2 with SLI
Up to 9% in Bulletstorm
Up to 7% in Civilization V
Up to 6% in Deus Ex: Human Revolution with SLI
Up to 6% in Dragon Age 2 with SLI
Up to 5% in Metro 2033 with SLI
Up to 5% in Total War: Shogun 2
GeForce GTX 560/560 Ti:
Up to 20% in The Elder Scrolls V: Skyrim
Up to 15% in Just Cause 2 with SLI
Up to 13% in Far Cry 2 with SLI
Up to 12% in Bulletstorm
Up to 11% in Civilization V
Up to 10% in StarCraft II with SLI
Up to 9% in Batman: Arkham City
Up to 4% in Deus Ex: Human Revolution with SLI
Up to 4% in Dragon Age 2 with SLI
Up to 4% in Metro 2033 with SLI
Up to 4% in Total War: Shogun 2
NVIDIA FXAA Technology – shader-based anti-aliasing technology available from the NVIDIA Control Panel that enables ultra-fast anti-aliasing in hundreds of PC games. FXAA delivers similar quality to 4x multi-sample antialiasing (MSAA) but is up to 60% faster, enabling substantially higher performance in games. FXAA is supported on all GeForce 8-series and later GPUs. Note: This feature is disabled for games that already have built-in support for FXAA. Visit GeForce.com to learn more.
NVIDIA Adaptive Vertical Sync – dynamically enables vertical sync based on your current frame rates for the smoothest gaming experience. Adaptive VSync is supported on all GeForce 8-series and later GPUs. Visit GeForce.com to learn more.
NVIDIA Frame Rate Target – dynamically adjusts frame rate to a user specified target. Support for this feature is enabled via third party applications via NVAPI. Visit GeForce.com to learn more.
NVIDIA Surround Technology – Adds the following new Surround capabilities. Visit GeForce.com to learn more.
Add in a fourth accessory display to get access to your email, web, or other applications while you game.
Maximize an application to a single physical display when in Surround mode (enabled by default).
Confine the Windows Taskbar to the center display (enabled by default).
Enable bezel peeking – a feature which enables users to temporarily ‘peak’ behind the monitor bezels using a hotkey (Ctrl + Alt + B). This feature is designed to be used in conjunction with bezel corrected resolutions.
Add or remove resolutions from the list of Surround resolutions (only those selected will be available to applications).
Full center display acceleration for single wide display modes (center display must be connected to the master GPU).
NVIDIA SLI Technology – Adds or updates the following SLI profiles:
Alan Wake
Call of Juarez: The Cartel
Counter-Strike: Global Offensive
Deus Ex: Human Revolution - The Missing Link
Left 4 Dead
Orcs Must Die!
Portal 2
Risen 2: Dark Waters
The Darkness II
NVIDIA 3D Vision – Adds or updates the following 3D Vision profiles:
All Zombies Must Die! – rated Fair
Ghosts 'n Goblins Online – rated Good
Oil Rush – rated 3D Vision Ready
Postal III – rated Good
Rayman Origins – rated Good
SevenCore – rated Fair
Stacking – rated Good
Unigine Heaven Benchmark v3.0 – rated 3D Vision Ready
Wargame: European Escalation – rated Good
Warp – rated Good
Wings of Prey – rated Fair
Krater – rated Poor
Other Details
Installs PhysX System Software v9.12.0213.
Installs HD Audio v1.3.14.1.
Supports OpenGL 4.2
Supports DisplayPort 1.2 for GeForce GTX 680.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
Tried the adaptive vsync and getting tearing,ive read this is the case when the fps drop bellow 60,so i will stick with normal vsync/triple buffering and the fxaa seems to add blurring,only tried a small amount of games though..
Tried the adaptive vsync and getting tearing,ive read this is the case when the fps drop bellow 60,so i will stick with normal vsync/triple buffering and the fxaa seems to add blurring,only tried a small amount of games though..
your language settings might be set to usa change them to uk
Ok had another go,adaptive vsync seems to be working ok if you enable triple buffering,only tried bf3/mw3 though with vsync disabled in the game menus but enabled in the card global.
Just like to ad im no expert..
That adaptive vsync from what games i have run it works great but with FXAA on though it seems to give a softer image with games that support it, nice to have the 680 features though which is a bonus
does that mean i just enable in control panel and then in all games just set AA to "OFF"
I am playing at 1360x768 so decent anti-ailiasing is kind of imperative, but it can kill performance in some games
cheers
NVIDIA FXAA Technology – shader-based anti-aliasing technology available from the NVIDIA Control Panel that enables ultra-fast anti-aliasing in hundreds of PC games. FXAA delivers similar quality to 4x multi-sample antialiasing (MSAA) but is up to 60% faster, enabling substantially higher performance in games. FXAA is supported on all GeForce 8-series and later GPUs. Note: This feature is disabled for games that already have built-in support for FXAA. Visit GeForce.com to learn more.
Anyone had problems with the NVidia 296 drivers? I'm finding that they're giving me a purple screen sometimes when browsing the internet, and everything freezes for a while. The drivers will either then restart themselves after a minute, or if I'm unlucky it'll reset my computer. Not a single problem running games for hours etc.
Anyone had problems with the NVidia 296 drivers? I'm finding that they're giving me a purple screen sometimes when browsing the internet, and everything freezes for a while. The drivers will either then restart themselves after a minute, or if I'm unlucky it'll reset my computer. Not a single problem running games for hours etc.
Yeah I had a crap load of errors, screen would go black all the time and then I'd get an error about the driver stopped responding.
I've always ran beta drivers, never had problems with them on ATI or Nvidia. Using the 310.24 drivers now (or at least I think that's the number, the latest beta anyway).