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GameCube to do 5.1 - how..??

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Old 31-08-2001, 10:12 PM   #1
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Post GameCube to do 5.1 - how..??

CVG report that GameCube's Star Wars Rogue Leader will have a full 5.1 soundtrack. They go on to say that Lucasarts will soon announce just how this is going to be done..I'm intomgames and movies big-time...but I can't fathom out how on earth they are going to do this..There's no DD decoder built into GC and no optical out (that I know of)..any ideas...I wouldn;t expect this to be a b***s**t report...
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Old 02-09-2001, 12:20 PM   #2
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Check out the recent news on the HCC site.
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Old 06-09-2001, 8:58 PM   #3
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the news about Xbox...but how about GameCube...??
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Old 11-09-2001, 8:22 AM   #4
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The GC won't need a decoder, if it's the thing creating the signals. It will need an encoder though, to package the channels, and will almost certainly therefor, be equipped with an optical out.

The GC apparently has a dynamic DD encoder, which allows it to create sound in 5 seperate channels (plus discrete sub-woofer channel).

The difference between it and PS2 is the way it's channels are packaged to the outside world. It'll be designed to accomodate 5 (discrete) channels instead of the usual 4 (matrixed). It'll then be sent out in a 5.1 bitstream for your amp to decode again.

PS2 just matrixes its 4 channels into 2, and sends them out via the scart L/R, or optical out.
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Old 12-09-2001, 11:38 PM   #5
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but EA say they are creating a program to allow developers to use DTS in ps2 games. surely then ps2 will have the best audio qualites?
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Old 13-09-2001, 6:29 PM   #6
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there's no optical output on a GC...
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Old 13-09-2001, 10:50 PM   #7
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The GameCube has a proprietry digital AV out, I would bet that it presents itself as coax at the amp end.

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Old 14-09-2001, 6:36 PM   #8
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according to Nintendo Japans website the Digital out is only for picture, with Component and D connector leads available at launch, the site states that an av cable must be plugged in to get sound..I;m not being argumentative, but I am really keen to find out exactly what the score is..
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Old 14-09-2001, 6:47 PM   #9
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Maybe but component and 15pin VGA are analogue, DVI and SDI are digital.

Jeff
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Old 15-09-2001, 2:29 PM   #10
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can you BELIEVE nintendo hasnt made it RGB compatible!!!!???? they make it compatible with HDTV's which no one has but then they dont make it RGB compatible! whats the betting they dont make the pal version 60hz either.
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Old 16-09-2001, 4:30 PM   #11
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I can dave...RGB is not a standard in Japan...but I must admit I would have thought it would do everything..shame really..oh well SVHS for me when I get mine tomorrow..
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Old 17-09-2001, 3:38 PM   #12
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I would be surprised to find RGB mods for it soon, my N64 was RGB modded when i got it, and that was only a couple of months after launch. (and yes i know this is a bit contrary to my other post. <img src="biggrin.gif" border="0"> ).
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Old 17-09-2001, 7:10 PM   #13
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got our machines today and one of our customers has just posted on our message board that Wave Race includes a setting for 5.1 in the menu..!! Still intrigued..must be a cable coming soon to utilise it..nice prospect though..
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Old 17-09-2001, 7:37 PM   #14
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scratch that..he said 5 speaker not 5.1, so it obviously does pro-logic..
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Old 17-09-2001, 8:02 PM   #15
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wow steve, tell me how lush wave race BS is! it only got 32/40 from famitsu but it looks very smooth and satisfying. mmmmm clear water. bump mapping <img src="tongue.gif" border="0">
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Old 18-09-2001, 5:57 PM   #16
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Wave Race is nice...with awesome water effects..<br />Luigi Mansion is the main title..whilst it doesn;t blow you away for the first stage or two..it keeps you coming back for more just to see what other nice touches Nintendo have put into it...<br />Monkey Ball...not my cup of tea..gorgeous to look at but it's rather hard and doesnt move me..
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