Quote:
Originally posted by phenom2003 Well some times it can be, but PAL 60 is actually 625 line, PAL colour 60hz, some consoles do 525 lines (PS2, even though this is usually NTSC) but as far as I am aware XBox games use 625 lines (because standard 50hz mode doesn't usually have any borders, although as you point out some unoptimised will use 525 lines). No need top get snappy though
Rich |
You are wrong myfriend, pal60 has 525 lines of information just like an ntsc signal, playing a game in pal60 will give you exactly the same image as a ntsc 3:58 image just with the use of the slightly superior pal colour subcarriers handling the colour.
Pal60 was first and foremost developed to allow compatable pal vcr's display an ntsc videotape on a pal tv.We haved pal60 and the yanks/japs have ntsc 4:43
Pal60 in any form does not display a picture using 625 lines of information, all xbox games have a 50hz optimised fullscreen mode but the refresh rate and fps means the best/fastest version is always the pal60 version. However Halo is an exeption and Bungie admit they cocked up the pal60 conversion.
The ps2 60hz mode is always a pure ntsc 3:58 signal and is not connected to pal60 in anyway, but the use of a RGB scart cable enables tv's that are not ntsc 3:58 compatable to display in colour as RGB has no region.
The perfect signal would include the pal resolution of 625 lines of information with the ntsc refresh rate(60hz) and fps (30).
I'm sure i have read somewhere that Brazil is the only country to utilise this signal but i'm sure someone will correct me