Quote:
Originally Posted by insomniak123 the clockwise anti-clockwise bit I think has confused you a bit.
You're supposed to press L1 and R1 (to 'grip' the valve) THEN turn anticlockwise to turn it. THEN release L1 and R1 ('let go' of the valve) THEN turn clockwise (to return your hands to the starting position ready for another Grip & Anticlockwise combo)  |
You might be right.. I worked out how you do it.. But i am sure it said "turn clockwise'.. But perhaps there was a line above it which said 'grip and turn anti-clockwise'... I might have to go back and look, just to satisfy my curiosity..
I have found an ommision from the game.. Not sure if anyone plays Body Count, but when you create a game, it starts up with a very low number of 'max kills'.. So the game usually ends within a matter of seconds.
The host can change this, but its hidden away. What makes matters worse, you can't see what the Max Kill setting is from the "Join Game" screen Or in the lobby.. So there is no way to know what you are up against.. There needs to be a few chnages:
1. The default should be changed, so that the games have a realistic number of 'max kills'
2. The Join Game screen should show what the Max Kill setting is.. And this should also be available in the lobby.
This might not seem a big deal, but since I only play TDM (and don't really like the objective modes in any FPS) currently there is no point in playing, as the game ends in a matter of seconds.....