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Originally Posted by Sniper Ash6 i still really dont get how the grenade wall tagging works
fair enough the frags have spikes on for "sticking" to the walls but how do they physically know to go off at an enemy and not at a friendly
there was one petition thread on there where they wanted the LEDs of a grenade to be the right colour of the team and for the tac-com to be easily showing friendly/enemy grenade instead of waiting around aiming and shooting etc
sounds good about the smokes though
EDIT: Maybe its some government thing - sublimly saying smoke knocks you down |
they should remove the smoke stun effect, remove the planting of grenades, and alter the game lobby system like in gears 1 so we can play the games we want to instead of voting.
too many people are planting grenades near weapons for cheap kills, there's no point playing submission as smoke grenade removes grip on meatflag which won't matter as a boomshot will do the same thing if the smoke grenade stun effect is removed, and lastly they should add friendly fire to the games, too many players fire the mortor or boomshot into crowds and only kill enemy players and not their own which is a joke.
i also hate the hostage taking, they should only allow someone to be hostage for 5 seconds before dropping them.