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Black Ops 2 info (Leaked?)

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Old 03-04-2012, 1:10 PM   #1
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Black Ops 2 info (Leaked?)



Thanks to Uzer for providing this info on our site!

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Leaked Black Ops 2 Multiplayer Information

Game Modes

Escort, a new game mode similar to Search and Destroy however a live player must be escorted to one of three areas (or two depending on the map) without being killed. The match will have rounds, consisting of one life only.
Drop Zone and Kill Confirmed will return
Team Defender and Infected will not return

Pointstreaks

Will follow from Modern Warfare 3's system
Larger emphasis on objectives
A bomb plant is worth 2 points
A neutral flag is worth 1, however an enemy flag is worth 2
flag assist capture is worth 1, a capture is worth 2
The Specialist Pointstreak has be modified. 2 kills now gets you 1 perk. The 4th kill gets you 2 more perks. The 6th kill gets you 3 more perks. The 8th Kill gets you 4 more perks. You do not get every perk when you reach 8 kills. Perks only become "Pro" when you have them Pro
RC XD will not return
Heat vision is a new Pointstreak reward. When you get the required points, you can activate this Pointstreak and your player pulls out a scope and attaches it to your weapon. This scopes main advantage is it's ability to detect enemies through most walls. Note, the scope can only be attached to primaries not including shotguns
Item Packages requires 5 points. Fall along side care packages and air drop traps. Features a list of package items only including ammo, mini gun, grenade launcher, rocket launcher, and body armor

Prestiges

There will be 15 prestiges
There will be 50 ranks
Every two prestiges there is a 5 rank increase
The final prestige has 90 levels

ELITE 2.0

ELITE is being fully incorporated into Black Ops 2
Combat record has been modified and re-named as ELITE Stats
There will be a specific lobby for clan matches (new way of leveling clans)
Clan Tournaments can now be implemented

Removed

No MOAB or Nuke
No last stand
No death streaks
No flame thrower attachment

Map Design

Map design and size will be following Black Ops not Modern Warfare 3

Sniper Rifles

Improved sniper rifle usage.
No aim assist for any sniper rifle.
Less sway

Customization

No longer just perk 1 chooses the players appearance
Appearance is a combination of all perks and type of Pointstreak being used.

Hardcore

Larger emphasis on hardcore than ever before
No grenade launchers
Only vehicle guided rocket launchers permitted
Respawn timings decreased (for most modes)
1 bullet in the foot will no longer kill a person, a head or chest shot is usually required.
A person will now bleed out if severely injured.

Perk System 2.0

The Perk Pro system has been upgraded
There is now 2 options a perk can advance to.
Both require different challenges to unlock
Once the desired Pro version is unlocked, the player can select that as their "Perk Pro".
Once selected, the only way to choose the other option is by entering prestige mode.
For example Perk slot 1 has the perk called Speed
Speed - Reduces the time taken to aim down the sight. Pro I - Swaps weapons faster. Pro II - Throws equipment faster

Combat Training

Will be returning with vast improvements.
Difficulty is no longer based on how long the bots take to start shooting.
Bots now have an advance AI system
Similar to the behavior seen in the MW3 Spec Ops survival
 
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Old 03-04-2012, 1:53 PM   #2
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sounds promising but what's the source? some of it seems suspect.
 
Old 03-04-2012, 2:02 PM   #3
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Originally Posted by dazwaldo View Post
sounds promising but what's the source? some of it seems suspect.
If you google "Black Ops 2 leaked" there are any number of sources. But I personally couldn't find the original source, just a bunch of gaming sites and news reporting it.
 
Old 03-04-2012, 2:45 PM   #4
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I wish they had put this one in:

Knifing is now a 2 button action, 1 to arm and 1 to attack. The arming process is not instant and has a very slight delay therefore removing 'panic knifing'.
 
Old 03-04-2012, 2:50 PM   #5
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Shouldn't it be Black Ops info leaked. I started to think people would be playing the game in the next 24hrs.
 
Old 03-04-2012, 3:01 PM   #6
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What about the lag being able to shooting round corners..surely they left that out, as that's been a staple of most COD games for years.
 
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Old 03-04-2012, 3:09 PM   #7
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Originally Posted by AnthonyG View Post
Shouldn't it be Black Ops info leaked. I started to think people would be playing the game in the next 24hrs.
Srsly?

I hate to pull the common sense card out... but...

Anyways, I'm stoked about the info. Sounds as if they are attempting to fix all the BS yet again and I thought BO was fairly balanced as it was. They are adding Support KS and Specialist so pulling the best bits from MW3 and scrapping the rest. Bonerus! And their SPM and after game stats were far superior to IW's stat trackers. On top of their map design in BO was a huge step up from MW3 I have high hopes for BO2 and would consider Elite since their map packs for BO were surprisingly really good.
 
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Old 03-04-2012, 3:12 PM   #8
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Originally Posted by Butterman View Post
I wish they had put this one in:

Knifing is now a 2 button action, 1 to arm and 1 to attack. The arming process is not instant and has a very slight delay therefore removing 'panic knifing'.
Will never happen as long as tactical layout is around. Would make it so no one would pick the regular layout.

If you're not a panic knifer you should seriously consider swapping to tactical layout yourself.
 
Old 03-04-2012, 3:15 PM   #9
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Knifes should be a 3 swipe kill except from behind.

Players in the same 3 square meters of space for longer than 10 seconds are suicided. Even just a playlist called "On the move. No camping allowed".

Then again if you implemented that no one would play LMAO
 
Old 03-04-2012, 3:51 PM   #10
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Originally Posted by Soundburst View Post
Knifes should be a 3 swipe kill except from behind.

Players in the same 3 square meters of space for longer than 10 seconds are suicided. Even just a playlist called "On the move. No camping allowed".

Then again if you implemented that no one would play LMAO
Although I agree with your post in the moaning thread, I completely disagree with what you class as camping. In BF3 people regularly 'camp' in buildings but they are defending flags if people do similar in COD do you class this as camping?

It irritates me when people incorrectly call 'camping', I honestly haven't seen much camping in MW3 and I've put in some decent hours on it. Generally it's the poorer players who call out camping when it's not - fact
 
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Old 03-04-2012, 3:57 PM   #11
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Give it another couple months and he will switch back to bitching about BF instead of MW3.
 
Old 03-04-2012, 4:03 PM   #12
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Originally Posted by Insomnia75

Although I agree with your post in the moaning thread, I completely disagree with what you class as camping. In BF3 people regularly 'camp' in buildings but they are defending flags if people do similar in COD do you class this as camping?

It irritates me when people incorrectly call 'camping', I honestly haven't seen much camping in MW3 and I've put in some decent hours on it. Generally it's the poorer players who call out camping when it's not - fact
The thing with Bf is that if someone is camping a flag in a building your squad can spawn on you and you can blow up the building and the camper is gone. There's no unreachable place. You and your team want to rush a flag? Chance are you'll easily capture the flag - especially with the enemy camping in a building. They'll also not camp at a flag they have captured for long as the action will be elsewhere a great distance away. In bf you don't capture a flag by yourself. So that camper knows if he's sat at a flag he owns. Two things will happen A) He's not getting kills as they own that territory and the action is no where near him. And B) A squad or two is about to run in and dominate that area and he's a dead man without question. He kills someone. That person gets revived and he's dead or the person he killed has revealed his position and he spawns nearby on a squad mate and they all blow him up.

Camping in cod is an entirely different ballgame. It's a tactic that is rewarded all game long. And often the camping isn't even near a flag. It's some other corner gettin people on their way to the objectives. The camping person doesn't care about objectives. He cares about his KDR and lovely kill streaks rewarding him for ignoring objectives and catching actual objective players doing the right thing.
 
Old 03-04-2012, 4:50 PM   #13
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for that insight into BF3 Soundburst.
 
Old 03-04-2012, 4:54 PM   #14
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So .. if this "info" is true, they have ensured that you have to prestige to enable full use of perks and turned the Specialist package (one of the best things about MW3 in my view, a big help to less than stellar players like me) into what is basically a killstreak.

Nothing really new there, they are just tinkering with a tired old formula that is years old. I wont be buying it. Ten quid says they even rehash the MW3 titles and emblems. In a years time we will be back here reading all the bleats from the sheep who lined up to buy it, and probably Elite 2.0 as well, because they thought that this time it would be different.

COD is dead, you cant polish a turd.
 
Old 03-04-2012, 5:03 PM   #15
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Then do me a favor. Scroll up to the very top of the browser on AVF. Click on AVForums dropdown, this Forum List. Tons of other forums you can peruse and post at your leisure.

This thread is for the hype train. Save the moaning for when the game comes out.
 
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Old 03-04-2012, 5:08 PM   #16
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Originally Posted by Der Flouft View Post
So .. if this "info" is true, they have ensured that you have to prestige to enable full use of perks and turned the Specialist package (one of the best things about MW3 in my view, a big help to less than stellar players like me) into what is basically a killstreak.
The only differences between MW3 and Black Ops 2 specialist is you don't get EVERY perk at 8 kills. You only get 10. But you earn them faster. MW3 at 4th kill you only have 2 extra perks, Blops2 you will have 3 extra perks. On your 6th kill on MW3 you have 3 extra perks, while on Black Ops 2 you will have 6 extra perks.

So really it helps the less then stellar players because you open up more perks faster. If you consistantly run specialist and consistantly go on 8+ killstreaks then yes...this package would cheat you a few perks. But for everyone else it benefits you, and realistically gives them a better chance of going on a longer killstreak because of it.
 
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Old 03-04-2012, 6:15 PM   #17
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2 things to note.

The prestige rank thingy sounds daft but will have to wait and see on that.

And this new perk system sounds interesting but kinda daft as well.
I like the branching out of perks but then only being able to select one branch and if you want to change it you have to prestige.
Sounds like alot of trouble.

Other than that some nice things mentioned there that I hope hold true.
 
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Old 03-04-2012, 6:22 PM   #18
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Wont believe anything until its all confirmed. We got a load of leaked info about all the previous cod games and most of it was tosh.
 
Old 03-04-2012, 6:33 PM   #19
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I just wish they would sort out the lag(shooting round corners, etc), and add some sort of destruction to maps, with buildings, etc.
Think I'm too looking forward to the cqc on BF3, with Ziba Tower, that just looks amazing.
Buildings don't withstand gunfights, and COD for me, has started to go stale with the low res textures/zero destruction thing, no matter what you throw at them.
 
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Old 03-04-2012, 6:42 PM   #20
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Originally Posted by BontaKun3000 View Post
And this new perk system sounds interesting but kinda daft as well.
I like the branching out of perks but then only being able to select one branch and if you want to change it you have to prestige.
Sounds like alot of trouble.
I think that part is dumb about prestiging. I think they should allow you to unlock both features and choose which version of it you use on whichever class. So if you want faster gun swap on one class then select that, if you want faster equipment use on another then select that.

I bet this is a prelim list and hoping some will be tweaked with that being one of them (but it may also be a ploy to get people to prestige). But tbh this entire list sounds legit.

The only one I'm really wary of is the specialist unlocks. It's more incentive to use that than any other atm. 6 perks after 6 kills for a total of 9 perks? Too easy, especially if you can pick which ones. For instance whenever I got specialist bonus I could have easily done without extreme conditioning, scavenger, overkill, sitrep, blah blah blah so it will still make you unstoppable at 6 kills versus the 8 in MW3.
 
Old 03-04-2012, 6:48 PM   #21
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Originally Posted by RottenFox View Post
I just wish they would sort out the lag(shooting round corners, etc), and add some sort of destruction to maps, with buildings, etc.
Think I'm too looking forward to the cqc on BF3, with Ziba Tower, that just looks amazing.
Buildings don't withstand gunfights, and COD for me, has started to go stale with the low res textures/zero destruction thing, no matter what you throw at them.
Would be really cool if you could destroy building walls and suss out campers that way. But BF3 does it better. Shame they don't have smaller maps designed just for gun on gun though. Like a BF/CoD blend. I prefer the weighty feel of the player in BF over CoD but prefer some of the other more fluid mechanics of CoD over BF. Like when you kill someone in BF it's not as rewarding because of how things pop up and the hitmarkers aren't as evident.
 
Old 03-04-2012, 11:29 PM   #22
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Shame they don't have smaller maps designed just for gun on gun though. Like a BF/CoD blend.
off topic but there is a "close quarters" map pack coming out as mentioned above. Funny thing is though, most of the people posting about it are talking about the fact they think it will be rubbish and how unwelcome it is!!! Personally don't think it will work though, if nothing else I think the visuals will be far too cluttered......

Anyhows, as long as they keep the same map design thinking for blops 2 I will be there. In fact, pretty much any cod apart from mw3! Terrible inconsistency with game play but real killer for me is just getting bored with map dynamics so pleased with any rumours that maps will be more like blops
 
Old 03-04-2012, 11:59 PM   #23
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An attachment that lets you see through walls?

:lol:
 
Old 04-04-2012, 4:10 AM   #24
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Originally Posted by fitzybhoy25
An attachment that lets you see through walls?

:lol:
A killstreak. And the motion sensor pretty much does the same thing.
 
Old 04-04-2012, 3:19 PM   #25
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im sad if they remove the underbarrel flamethrower... was a fun troll
 
Old 04-04-2012, 5:24 PM   #26
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Yah, but the framerate drop was horrendous when using that and napalms going off everywhere.
 
Old 06-04-2012, 1:41 AM   #27
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Flamethrower mmm I got a 4 man multikil and straight after a 5th kill which equals contract done.

Love the masterkey too

They were fun contracts
 
Old 06-04-2012, 1:34 PM   #28
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A killstreak. And the motion sensor pretty much does the same thing.
It's a stupid addition really.

Won't be buying this COD anyway, since it's a Treyarch game.
 
Old 06-04-2012, 1:36 PM   #29
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It's another way to suss out campers. I think it's decent, though I'd never use it on a regular basis.
 
Old 07-04-2012, 1:23 AM   #30
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Treyarch puts out better work then the current COD offerings from Infinity Ward and that merry band of 2nd class developers left over when the originals took off.
 
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