Wow, have you read the rest of that website? Looks like some PC users aren't happy at all about MW2 and suggesting a boycott...
ModernWarfail2 » Blog Archive » WARNING to potential customers Quote:
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16.) You cannot change the FoV to a higher value without modifying the cfg file. The current FoV is set at 65 degrees which is highly uncomfortable for viewing at a close distance. As a result, many players suffer from motion sickness while/after playing this game.
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This could explain why I can't play it for too long before feeling a bit queezy (but I could play COD4 for hours without any problems).
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22.) The game doesn’t support dedicated servers. This means you can’t have favorite servers where you get to know people and can instantly play the game in your preferred mode and with a preferred social atmosphere. For those who don’t understand, this simply means no server browser.
3.) Instead, the game utilizes IWNet matchmaking system. Players are automatically thrown into random servers, fighting against people they don’t know.
24.) The game runs on listen servers or p2p technology. The game is hosted by one of the players in the match chosen by IWNet. Due to home connections being very low in bandwidth, players will most often experience high pings in-game. |
Heh, this is my biggest gripe with the PS3 version too. Seems like a backward step for PC users (it would have been nice if IW had gone in the opposite direction and scrapped P2P altogether).
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25.) Online play will also be completely reliant on the number of people playing at any given time. If no one is playing in your area/nation, IWNet will put you in a foreign room regardless of the ping level.
26.) The hosting player will also have a 0-ping advantage, their shots are registered faster, etc.
36.) All games will be un-admined, meaning no one can kick players from the auto-generated matches. This means that cheaters/hackers have a free reign. The anti-cheat system VAC is slow acting and cheaters might be able to develop hacks that are undetectable to VAC. No admins mean that the game is completely reliant on software to deal with the cheaters/hackers.
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I guess this is something us PS3/XBox users are used to already... but it's still a pain.